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  1. #1
    Player Skeith-Adeline's Avatar
    Join Date
    Jul 2014
    Posts
    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Lyrica_Ashtine View Post
    snip
    If a BLM and a SMN both have to move for 2-3 seconds, who loses more DPS? As somebody mentioned, you've your pet and any pre-existing DoTs ticking + your Ruin 2s. Unless we hold a proc–which already is a DPS loss–or use swiftcast(which you have too), we're losing DPS. We only have Scathe, which is laughable. If we were to make Scathe a viable option for movement as much as a SMN, that'd be... awesome, but OP lol.

    Yes we have AM, but unless a party member is where we need to go, we either proc it up or Scathe. Unlike you, the only DPS continuing if we stop casting is Thunder.
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  2. #2
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Skeith-Adeline View Post
    If a BLM and a SMN both have to move for 2-3 seconds, who loses more DPS? As somebody mentioned, you've your pet and any pre-existing DoTs ticking + your Ruin 2s. Unless we hold a proc–which already is a DPS loss–or use swiftcast(which you have too), we're losing DPS. We only have Scathe, which is laughable. If we were to make Scathe a viable option for movement as much as a SMN, that'd be... awesome, but OP lol.

    Yes we have AM, but unless a party member is where we need to go, we either proc it up or Scathe. Unlike you, the only DPS continuing if we stop casting is Thunder.
    I mentioned in another post that the movement window DPS loss on summoner varies a lot. Worst case scenario would be that all DoTs are falling off, at least one aetherflow stack remaining and Aetherflow about to go off CD. This will result in a 4-5s delay on applying DoTs. Another second for Bio to be applied before you can fester for full potency. While waiting to fester for that you also lose time on Aetherflow which staggers your MP regeneration flow for a bit as well as a dps loss.

    But yeah, that's the worst case scenario and would involve the most DPS loss. Least DPS loss would be if all DoTs are freshly on and you don't lose time on Aetherflow.

    This same rule applies to Black Mage, however:
    If you have a proc ready, you don't lose DPS if you move for 2-3 seconds. If you don't have one ready and Scathe instead, you may lose a little or a lot of potency. This highly depends on whether you are in Umbral Ice or in Astral Fire.

    So in both best scenario's for both classes:
    Black mages lose no potency at all - They are on GCD from a firestarter proc anyway and can easily move for a bit.
    Summoners consume a bit more MP for that 80 potency or simply lose out on that 80 potency.

    In worst case scenario's for both classes:
    For Black Mage that would be moving without proc. But this also depends on whether you can squeeze in a Scathe or not without hurting your time in Astral Fire.
    For Summoner it has a gigantic snowball effect as mentioned above. It's a lot of small DPS losses left and right that will build up a lot of losses in the end.
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  3. #3
    Player Skeith-Adeline's Avatar
    Join Date
    Jul 2014
    Posts
    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    IF I have a proc ready. IF is the huge word. IF I am holding a Proc, I'm ALREADY losing DPS unless RNG was kind and gave me a proc the instant a mechanic forcing us to move applies. Also, Ruin 2 isn't the only thing going for your mobility. Already mentioned the whole DoTs + Egi thing. I've never had an instance in which all of my dots fell off with in 2-3 seconds, ever, and I can't think of any mechanics that force me to move longer than that.

    About the Mana issues, I do think they need an Energydrain buff, but I don't see the problem with using an Hi-Elixir with 2 Energy Drains. Each class must adjust accordingly and if they can't, they player must be focused first before the job.
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  4. #4
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Skeith-Adeline View Post
    IF I have a proc ready. IF is the huge word. IF I am holding a Proc, I'm ALREADY losing DPS unless RNG was kind and gave me a proc the instant a mechanic forcing us to move applies. Also, Ruin 2 isn't the only thing going for your mobility. Already mentioned the whole DoTs + Egi thing. I've never had an instance in which all of my dots fell off with in 2-3 seconds, ever, and I can't think of any mechanics that force me to move longer than that.

    About the Mana issues, I do think they need an Energydrain buff, but I don't see the problem with using an Hi-Elixir with 2 Energy Drains. Each class must adjust accordingly and if they can't, they player must be focused first before the job.
    That IF applies for summoners as well, Skeith. IF all DoTs are still on during movement and have no need for reapplication. IF you have any Aetherflow stacks remaining and IF Aetherflow is getting offCD or not. Just like how Black Mages have IF-conditions, so do Summoners.

    Also, Hi-elixir for Energy Drains? You do know that HP/MP recovery items share a timer with Status boosting potions like X-potions of Intelligence, right? It's a bigger DPS loss to regain 530 MP - HQ X-ether has better mp/CD ratio - than to use an X-int potion.

    Edit: I would also like to add that I mentioned both BEST and WORST conditions concerning movement for both classes in my previous post. Read entire posts, not parts that would be beneficial for you or your message you're trying to carry through.
    (3)
    Last edited by Lyrica_Ashtine; 12-02-2014 at 04:19 AM.

  5. #5
    Player
    Xolotl's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    38
    Character
    Xolotl Whitepaw
    World
    Ragnarok
    Main Class
    Summoner Lv 50
    Quote Originally Posted by Skeith-Adeline View Post
    IF I have a proc ready. IF is the huge word. IF I am holding a Proc, I'm ALREADY losing DPS unless RNG was kind and gave me a proc the instant a mechanic forcing us to move applies. Also, Ruin 2 isn't the only thing going for your mobility. Already mentioned the whole DoTs + Egi thing. I've never had an instance in which all of my dots fell off with in 2-3 seconds, ever, and I can't think of any mechanics that force me to move longer than that.

    About the Mana issues, I do think they need an Energydrain buff, but I don't see the problem with using an Hi-Elixir with 2 Energy Drains. Each class must adjust accordingly and if they can't, they player must be focused first before the job.
    Using a hi-elixir / mana pot, would be okay only ( and only if) the said pots didn't share a timer with the stat X-potions... If only they splitted the timer i think i'd be first to eat mana potion all day xD
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