Changes to Bard maybe
Smn needs some adjustments as well.
And what other adjustments? No Ninja Nerf would be nice![]()
Changes to Bard maybe
Smn needs some adjustments as well.
And what other adjustments? No Ninja Nerf would be nice![]()
Zophar, go shoot a test dummy for 7 minutes and tell me when your TP runs out. Then go do T8 and tell me how long the fight is. There is no mechanic in t8 where there is an invulnerability period or a period where you have to stop DPS, so you should be TP starved at the same point in time as you were shooting the test dummy. If you have TP, it's because at some point in time you are not using GCD shots and are unware of it.
Or, you have enough crafted/melded gear pieces to remove the useless skill speed stats on some of our tome/coil gear drops. Which is outside the norm. most people cannot afford crafted/penta melded gear. :O
Anyone have thoughts on war and/or parry adjustments?
I really want to share something and that is the difference Weapon Damage makes to different classes. To it always seemed that melee DPS their damage scales a lot higher than caster DPS causing a bigger gap. I currently have the High Allagan staff. Let's just say that I was about 30-40 DPS behind our eaqually geared Ninja. Now that the Ninja has his ilvl 130 weapon he is doing like 80 DPS more than I am doing. It's like his DPS increased by at least 30. I feel that when I will get my 130 weapon, my DPS will only inscrease by 15 perhaps. It has always been like that. Is it just me or ... ?
I find it funny you would say that about Akiza yet say exactly what she conveyed about SMNs.
The JP SMN discussion thread has a some awesome suggestions for SMN.
First, change pet crit proc to mana regen.
The main problem with SMN right now for the limit on dps is mana issue. I can't afford to use RuinII during movement because that will drain my mana so fast.
Another suggestion would be egis benefiting from foods.
There is no reason why we uses the same equipment as BLM, but are forced to top our acc to that of a melee, without food, so that our pets would have 100% accuracy.
Also we don't benefit 100% from the food as the other classes.
Say our pet does approximately 30% of our total DPS and us ourselves do the other 70%. A food buff that increases your DPS by 20% would only increase a SMN's dps by 70%*20%, 14%, where everyone else gets the full 20%. This isn't fair, and the gap between the SMN and rest of class increases as food buff becomes increasing better with new crafts.
Of course there's also the auto attack issue but I don't think a lot of ppl use it.
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