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  1. #11
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    While yes, PS3 is holding back some aspects of the game. Majority of complaints I see against it are misconstrued or outright wrong. The only real areas of the game that the PS3 is holding back development is raid size, UI elements, and zone size. Everything else such as draw distance, animations, textures, character details, etc. fall under graphic settings and exist on multiple settings, making that argument moot since same argument could be made that lowest PC settings are holding the game back.

    What I mostly see is people blaming PS3 limitations for issues that Devs say they can't do at this time. Many people translate this into meaning the PS3 can't handle that feature, when in actuality it most likely means the dev team is overworked and doesn't have the resources to improve or implement said feature into the game at this time.

    And yes, as much as it's annoying to keep reading the same whine threads about PS3 over and over again, it's an almost guaranteed certainty that as soon as PS3 support is dropped, the same threads will be replaced with PS4 limitation ones, and as soon as DX11 client goes live, we'll start seeing DX9 limitation threads.

    Edit: Also it doesn't matter how much attention community tries to bring to the few PS3 limitations, SE won't drop support for it until the cost of maintaining support is either lower than the profits they make from it, or so low as to be negligible, and I can assure you, the cost/profit ratio for PS3 is something SE is monitoring very closely.
    (5)
    Last edited by Gralna; 12-01-2014 at 03:48 PM.