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  1. #51
    Player
    Naraku_Diabolos's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,255
    Character
    Hayley Westenra
    World
    Excalibur
    Main Class
    Ninja Lv 100
    We cannot have extra inventory storage and even BEARDS due to data limitations from how the PS3 is holding things back. Then again, my characters don't need beards lol
    (1)

  2. #52
    Player
    UltimateAoe2's Avatar
    Join Date
    Jan 2014
    Posts
    901
    Character
    Final Spark
    World
    Balmung
    Main Class
    Bard Lv 90
    Quote Originally Posted by Naraku_Diabolos View Post
    We cannot have extra inventory storage and even BEARDS due to data limitations from how the PS3 is holding things back. Then again, my characters don't need beards lol
    Inventory space was not the reason why PS3 is limited. It's already been said that, by adding more inventory space to everyone, it would pose a problem on the server, resulting in longer load times (via teleports, retainers....think 1.0? Maybe not that hard.)
    (4)



  3. #53
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Naraku_Diabolos View Post
    We cannot have extra inventory storage and even BEARDS due to data limitations from how the PS3 is holding things back. Then again, my characters don't need beards lol
    Incorrect. You can't have beards because they'd have to go back and redo quite a bit of graphical assets - Nothing to do with limitations. Explain why the majority of PC Only MMOs out there has a fairly small character creator? Including in the facial and body hair realm of things?

    I'll wait.

    By the way, FFXI currently has 320 inventory slots that's actively on your character - It's a PS2 MMORPG.
    (2)

  4. #54
    Player
    Kaisha's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    Kaishen Commodore
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Gralna View Post
    As far as frame rate making game unplayable, I had no issue beating titan ex on ps3 with a mnk and I'm no where near considered a hardcore raider
    Lower framerate affects your input latency, which may result in a DPS loss. I know Twintania was quite annoying when I healed on PS3 because the game would drop my inputs when trying to cycle through the party list quickly to toss out heals.

    How does a person having blurry resolution on their end, hold back game on your end?
    I play with 7 others, and some of the end game raids are quite busy visually (mob names are huge, some arenas have glows, a lot of them use similar colours, etc) which makes it harder to see things for lower resolutions where it all starts to blend together, even with effects filtered.

    You're handicapping your potential output by playing on a PS3, it doesn't matter how great of a player you are, which was the same case for playing XI on a PS2.
    (2)

  5. #55
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kaisha View Post
    Lower framerate affects your input latency, which may result in a DPS loss. I know Twintania was quite annoying when I healed on PS3 because the game would drop my inputs when trying to cycle through the party list quickly to toss out heals.


    I play with 7 others, and some of the end game raids are quite busy visually (mob names are huge, some arenas have glows, a lot of them use similar colours, etc) which makes it harder to see things for lower resolutions where it all starts to blend together, even with effects filtered.

    You're handicapping your potential output by playing on a PS3, it doesn't matter how great of a player you are, which was the same case for playing XI on a PS2.
    Again, all I'm seeing is client side arguments, how is slightly reduced dps, or someone else having an issue reading a mobs name holding back your client? Yes, we've already verified the areas in which PS3 memory affects people playing on that client, but aside from 30+ man content, and more UI features, how is someone else playing on PS3 holding everyone else back?
    (1)

  6. #56
    Player
    UltimateAoe2's Avatar
    Join Date
    Jan 2014
    Posts
    901
    Character
    Final Spark
    World
    Balmung
    Main Class
    Bard Lv 90
    Quote Originally Posted by Gralna View Post
    Again, all I'm seeing is client side arguments, how is slightly reduced dps, or someone else having an issue reading a mobs name holding back your client? Yes, we've already verified the areas in which PS3 memory affects people playing on that client, but aside from 30+ man content, and more UI features, how is someone else playing on PS3 holding everyone else back?
    The real answer?
    It's not holding anyone back.
    It /may/ hold THE PERSON PLAYING THE PS3 BACK, but there is absolutely no way it can hold people back. I play on a PS3 occasionally (READ: OCCASIONALLY.) and I can raid in SCoB | FCoB just fine.

    People think that, if you're on a PS3, and when you go into titan EX or any "Hard Raid", you'll be the first one to die. This is incorrect, peeps. It depends on the player and whether if they want to think ahead, for example, "Oh, I'm kinda getting a little bit of FPS lag, so I should probably move before the next move becomes active [I.E: Run before a plume happens.])

    This is my experience, and I'm totally open to other's opinions.

    Goddamn character limit.
    (4)



  7. #57
    Player
    JonLuso's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    80
    Character
    Rhyou Jylland
    World
    Leviathan
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Tupsi View Post
    By the way, FFXI currently has 320 inventory slots that's actively on your character - It's a PS2 MMORPG.
    Concerning the XI inventory bit, that's actually not true. Only 160 slots are active at one time and only 80 of those are loaded up-front. The other 80 is selectively chosen when you cycle thorough the Mog Sack, Wardrobe, or other in-game inventory, such as in the Mog House or via an NPC that deals with storing leveling gear or AF sets.

    The reason for this is that there is an imposed limit on the inventory due to a combination of the available amount of RAM on the PS2 allocated to item inventory AS WELL as the server itself. Both would cause unintended stress if they simply allowed the amount of items displayed to be increased.

    For this reason, every time you zone in on a new area, at the top right, there is an item bag icon that loads and tells you when all available item inventories are prepped by the server.

    As a side note, the development team wanted to increase the amount of words in the user translation dictionary, but they specifically stated that the PS2's RAM, in question, only allowed a certain amount of words to be pre-loaded into its RAM. That being said, they decided to eliminate rarely-used words and replaced them with Seekers of Adoulin-related terms and such. PC users are also affected by this, as the Dev. Team stated they wanted PS2 users to also deal with all available terms; users on PS2 would not be able to see new terms by PC or 360 users if they gave them only to the latter.
    (3)

  8. #58
    Player
    Kaisha's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    Kaishen Commodore
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Tupsi View Post
    By the way, FFXI currently has 320 inventory slots that's actively on your character - It's a PS2 MMORPG.
    160 active via Inventory/Mog Case, most of it wasted on gearswaps.

    Meanwhile XIV has 100 onhand inventory, and 300 slots for gear via the armoury system.

    Quote Originally Posted by UltimateAoe2 View Post
    "Oh, I'm kinda getting a little bit of FPS lag, so I should probably move before the next move becomes active [I.E: Run before a plume happens.])
    Congrats, you just lost DPS having to do extra moving earlier as a result of your choice of platform. Now amplify this more on fights that are very tight on DPS checks rather than old content, and the problems with the PS3 become more notable in your performance which in turn affects the people you're running with.
    (4)

  9. #59
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kaisha View Post
    Congrats, you just lost DPS having to do extra moving earlier as a result of your choice of platform. Now amplify this more on fights that are very tight on DPS checks rather than old content, and the problems with the PS3 become more notable in your performance which in turn affects the people you're running with.
    Except that the hardest content in 2.XX was beaten with ilvl110 gear, if high end PC gamers can meet the dps checks for all the turns of final coil in ilvl110, a single PS3 player in ilvl120+ should have no issues keeping up, irregardless of frame rates and loss of uptime.
    (0)

  10. #60
    Player
    Kaisha's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    Kaishen Commodore
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Gralna View Post
    Except that the hardest content in 2.XX was beaten with ilvl110 gear, if high end PC gamers can meet the dps checks for all the turns of final coil in ilvl110, a single PS3 player in ilvl120+ should have no issues keeping up, irregardless of frame rates and loss of uptime.
    So you're saying PS3 users having to overgear to do content to a similar efficiency of hardcore PC players is not a real problem?
    (3)

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