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  1. #1
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60

    possible solutions to fix mudras

    so a lot of people seems to be under the assumption that nothing can be done to fix the mudra delay because its based more on your isp than what SE can actually do, but there is a few ways it could be done to work with/around the issue.

    first off being move the mudra registration to client side, meaning the icon and executed skill will be determined by the client, but then confirmed by the server (which happens anyway right now), this method would enable players to execute the correct ninjutsu with minimal delay, baring any significant lag spikes from affecting the mudras themselves.

    another option is to allow skills to be executed between the final mudra and the ninjutsu cast, or between each mudra, therefore lessening the effective downtime caused by the latency.

    it would be good to hear from other players on the above possibilities, and possibly some other potential fixes, with enough luck (and posts/likes/views) SE will read the thread and hopefully use one of them for the game.
    (2)

  2. #2
    Player
    Nexxus's Avatar
    Join Date
    Mar 2011
    Location
    Lyon
    Posts
    2,261
    Character
    Yoko Ceres
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    One another solution would be to not get mudra combo interrupted between combo skills/buffs (so it's mean no more bunny hat because of latency).
    (1)

    Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~

  3. #3
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by Nexxus View Post
    One another solution would be to not get mudra combo interrupted between combo skills/buffs (so it's mean no more bunny hat because of latency).
    Quote Originally Posted by Zamii View Post
    another option is to allow skills to be executed between the final mudra and the ninjutsu cast, or between each mudra, therefore lessening the effective downtime caused by the latency.
    already covered that one, and right now it seems to be the easiest option to implement, but it does to some degree ruin what is the mudra system as it is now if you ask me, with that said if the entire chain of mudras must be activated in succession before other skills could be used (without getting the bunny hat) it would keep the similar feel to the mudra system.
    (0)