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  1. #1
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80

    Varied Death/KO'd animations?

    There's quite a bit of ways for people to get floor'd from what we've seen in cutscenes, as well as NPC foddler in The Sunken Temple of Corn (Heroic). Maybe add a bit of variety or a roulette of sorts to which KO'd animation you do when it comes to it? It just seems really...off when all players (and some bosses) fall onto their knees then onto their back.

    On the side note, anyone else like how they put *so* much detail in the weapon animations when they drop to the floor? Specifically the monks...I can't help but laugh when they drop a pair of Sphairais onto the floor and it bounces around for a good 4 seconds.
    (2)

  2. #2
    Player
    Razzle's Avatar
    Join Date
    Mar 2011
    Posts
    749
    Character
    Razu Erisu
    World
    Omega
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by RiceisNice View Post
    There's quite a bit of ways for people to get floor'd from what we've seen in cutscenes, as well as NPC foddler in The Sunken Temple of Corn (Heroic). Maybe add a bit of variety or a roulette of sorts to which KO'd animation you do when it comes to it? It just seems really...off when all players (and some bosses) fall onto their knees then onto their back.

    On the side note, anyone else like how they put *so* much detail in the weapon animations when they drop to the floor? Specifically the monks...I can't help but laugh when they drop a pair of Sphairais onto the floor and it bounces around for a good 4 seconds.
    That made me think of a cool nostalgic idea, you know how in the offline turn based FF when the character was low on HP, they were dropping to their knees panting and breathing heavily... Maybe we can have special "stand-up" animation when we're low on HP... Would be nostalgic haha

    edit: here are some examples

    Rinoa:

    Squall:

    (1)
    Last edited by Razzle; 12-01-2014 at 01:47 AM.

  3. #3
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Razzle View Post
    That made me think of a cool nostalgic idea, you know how in the offline turn based FF when the character was low on HP, they were dropping to their knees panting and breathing heavily... Maybe we can have special "stand-up" animation when we're low on HP... Would be nostalgic haha
    Also reminds me; I'd like a *tiredshame* persistent emote, similar to the ones you'd see from NPCs in most quest objectives (or one I can immediately think off the top of my head, that roegadyn suffering from sea sickness at Vesper Bay.
    (1)

  4. #4
    Player
    Razzle's Avatar
    Join Date
    Mar 2011
    Posts
    749
    Character
    Razu Erisu
    World
    Omega
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by RiceisNice View Post
    Also reminds me; I'd like a *tiredshame* persistent emote, similar to the ones you'd see from NPCs in most quest objectives (or one I can immediately think off the top of my head, that roegadyn suffering from sea sickness at Vesper Bay.
    I want this death animation looool Only thing is its going to be hard to target for raise XD

    http://youtu.be/pwm5CzqTJ_Q?t=29m3s
    (0)

  5. #5
    Player
    Yukiba's Avatar
    Join Date
    Aug 2013
    Posts
    205
    Character
    E'rock Lledo
    World
    Sargatanas
    Main Class
    Lancer Lv 70
    A little off subject but I would like for them to change how you take out your weapon and put it back up. It looks odd and your weapon passes through your arm and shoulder in both animations.. Wish they would be a little more creative with that.. Also would like for them to have change poses for unsheathed weapon for different races and genders like they do with standing poses..
    (0)

  6. #6
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Yukiba View Post
    A little off subject but I would like for them to change how you take out your weapon and put it back up. It looks odd and your weapon passes through your arm and shoulder in both animations.. Wish they would be a little more creative with that.. Also would like for them to have change poses for unsheathed weapon for different races and genders like they do with standing poses..
    It has more to do with the weapon size that causes clipping...which is reoccurring to most of the new armor models we've gotten as well. They already mentioned that they want to pump out designs without having to worry about clipping in mind...so bleh.

    Although it still looks weird for DoH/DoL classes that have their tools over their back, but because they use the exact same animations as gladiator/paladin, they unsheathe as if it was from their hips.
    (0)

  7. #7
    Player
    KyahAlmasy's Avatar
    Join Date
    May 2011
    Posts
    351
    Character
    Kyah Almasy
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Razzle View Post
    That made me think of a cool nostalgic idea, you know how in the offline turn based FF when the character was low on HP, they were dropping to their knees panting and breathing heavily... Maybe we can have special "stand-up" animation when we're low on HP... Would be nostalgic haha

    edit: here are some examples

    Rinoa:

    Squall:

    I like this idea!
    (1)

  8. #8
    Player
    reptiliane's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    759
    Character
    U'melina Rhel
    World
    Ragnarok
    Main Class
    Botanist Lv 80
    New animations will be added to MogStation soon :3
    (0)