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  1. #1
    Player
    kazin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    20
    Character
    Kazin Cerulean
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Aylis View Post
    no real drive to do it when I know its all going to be replaced anyway come next patch.
    Not bored, no, and no plans to stop playing BUT I have to say this is one reason why I don\\'t go nuts trying to gear up. It\\'s really annoying that whatever it is it\\'s just worthless or trivialized 6 months later. The power growth curve is too extreme and major advances should come with cap increases (expansions) not with 20 ilvl every 6 months. Ugh.

    On the crafting end they are going a bit more incremental which is nice -- or it would be if the increments weren\\'t mega RNG / Gil / time sinks. 7 more master craft, 81 sealants this patch for omnicrafters? Ugh! To say nothing of the Master II book crafts.

    The game is still fun at its core and I have plenty to entertain me, though. Still participating in the grind to whatever level is fun for me, even though generally unsatisfied with the direction.
    (2)

  2. #2
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by kazin View Post
    The power growth curve is too extreme and major advances should come with cap increases (expansions) not with 20 ilvl every 6 months. Ugh.
    Deffo and speaks so much about one of my major gripes. I'm okay with gear progression and I do like it. At least when its done at a reasonable time rate so as to where it doesn't feel overburdening. An expansion every year or two for gear upgrades? Fine. Perfect! Stay with it, don't break the mold. Gear upgrades every six months? Um, no cos then it feels like all thats being done is just chasing gear and it wears thin after a while.

    That and a system on top of gear progression to where the rewards are more permanent and will never be thrown away and will stay useful for the life of the game. Its just as fun to work for something that can be kept and will benefit a character as it is to upgrade gear in a new expansion.

    Speaking of that expansion and I guess that's where my hope is in a sense of Vanilla FFXIV is the gearing up part and things taper off to a more horizontal progression model in the expansion. Something more then patches just being the same thus far.

    *Here's the new story
    *Here's the three new dungeons you'll be living in the next 6 months
    *Here's the new token bought gear.
    *Here's the new Crystal Critter of the month fight.
    *Here's the new EX version of said Crystal Critter.
    (5)
    Last edited by Aylis; 12-01-2014 at 05:13 AM.