Agree with OP, Eorzea lacking in this department. Hope in a fresh wind of life everywhere when the redesign will take place. And trees and brushes moving too subtle when the strong wind blows.


Quote Originally Posted by Seif View Post
I have a smaller request: everything seems way too polished and new.
How is there absolutely no weather maps in the entire game? Just look at the beautifully dirty mason-work at bastok to see what this game is missing.

All of the pathways in LL (a structure that should take hundreds of years to build with this technology) looks like nobody has ever set foot in the town. The wood surfaces look dead like they haven't seen any locals walk on them leaving scratches or signs of life. The bridge that leads to a muddy field looks like perfectly polished stone that nobody has used.

The glass surfaces of the lamps look like they just flew out of a high-tech factory and haven't seen any rain in their life.

Ul'dah a city in a desert doesn't have any sand gathered in the any of the corners. Everything is pristine like the whole city just warped there in it's entirety just seconds ago.

Gridania a village in the woods has absolutely no vines growing on the side of the buildings. All of the floors of even the busiest guilds look just as new as the walls of the building. The bridge looks like nobody has ever walked on it and the fabrics of the stalls look like leaves never fall from the trees that completely block the sun.

This all gives of an eerie sterile feeling to the entire game like you just walked in to a half finished fake-movie set.

I hope the area re-design also includes tweaks to the textures so that the world that's supposed to have this deep history to it actually looks the part.
Yeah, same sensation as well..