Quote Originally Posted by Kirith View Post
Developers redoing "the entire world" seems to be understood differently by each person mentioning it. As someone said above they won't scrap the whole world and make something instantly better, animated and memorable. It's going to be patch up work. If their engine allowed them to manage world objects' animations easily and they were capable of utilizing such feature efficiently, the current world wouldn't be as static to start with.
For someone that refers to a redo being understood by people differently you seem to be a bit confused about something. If the engine allows player and monster models to be animated it allows objects to be animated, they're not completely interdependent of each other as it's all 1 animation system, but certain things can be handled by different functions. Crystal Tools allow animated objects (ever seen FF versus XIII footage? Or played XIII?) They just didn't fully utilize it for XIV.

XIV just isn't optimized enough yet and still largely unfinished.