For someone that refers to a redo being understood by people differently you seem to be a bit confused about something. If the engine allows player and monster models to be animated it allows objects to be animated, they're not completely interdependent of each other as it's all 1 animation system, but certain things can be handled by different functions. Crystal Tools allow animated objects (ever seen FF versus XIII footage? Or played XIII?) They just didn't fully utilize it for XIV.
XIV just isn't optimized enough yet and still largely unfinished.



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