I wouldn't mind seeing it, but I'd rather they work on getting to an agreement with Microsoft over the Xbox one. The potential for customers is greater there, and as they work on market share in the big platforms they can siphon off resources to bring it to more of the smaller ones. Tackling this in a systematic way will benefit everyone.
Agreed. It would be wise to prioritize potential subscriber gain in relation to the development resources that would be expended. On that note, the Xbox One platform is x86 DX11.2, vaguely Windows-like and getting DX12, so deployment would be simpler.
Yoshida has expressed willingness to create an Xbox version (pocket-lint.com)(dualshockers.com). The issue holding back the deal, as I understand from the articles, is that Microsoft is not yet willing to allow Xbox One users to play alongside PC and PlayStation players.
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