Quote Originally Posted by Delsus View Post
You do realise there are somewhere near 2 billion PCs in the world, therefore 2% of 2 billion is 40 million, if you think about who uses Linux, a possible amount of people into gaming on Linux you could still be looking at a potential market in the millions.
You don't know how many of those Linux machines run up to date distros that even have a hope of running this game. Many of those machines are servers as well and not personal machines reducing the viable number even further. It may be 40 million machines but that doesn't really help us here. The true amount of those machines that can viably run a game like this is very small. This is an issue of time vs money for square. Is the dev time worth it for such a small player base. I don't think so for even a second.

The only thing keeping me from full timing Linux is official software support.
This is the main thing holding back the platform in general to be completely honest. If companies making hardware don't take it seriously then the companies that require that hardware won't either. I.E. The game makers require working 3d acceleration with properly supported drivers. Something they really don't have right now.