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  1. #1
    Player
    Zetsumei_Tsunarashi's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord Server
    Posts
    1,601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    Yeah it's kinda lame that they couldn't even make a new map but I guess PvP isn't really a popular enough feature for them to devote that much resources to it.

    On topic though, I'm guessing that the new modes will be capture the flag and team deathmatch.

    For capture the flag I'm thinking 1 flag placed at each of the starting OPs on the map. Flags are worth a certain amount of points, still have drones and stuff in the middle for extra points, who ever caps points first wins.

    For team deathmatch basically the same, except instead of flags, kills are worth points, whoever caps points first wins.

    My hope for pvp in 2.5 is that with these 2 modes being added they can add a frontline roulette which they said they would already. In addition to this if they add some new ranks and new gear models for the higher ranks then they can remove the rank restrictions of the rank 40 gear sets. With all of that added incentive I think that PvP would come back to life at least for a little while.
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    Last edited by Zetsumei_Tsunarashi; 11-30-2014 at 05:53 AM.

  2. #2
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    Quote Originally Posted by Zetsumei_Tsunarashi View Post
    In addition to this if they add some new ranks and new gear models for the higher ranks then they can remove the rank restrictions of the rank 40 gear sets. With all of that added incentive I think that PvP would come back to life at least for a little while.
    They are not going to add any PvP gear before 3.0 hits. The gear, in a setting where there is no ilvl sync, is already i130 in PvP meaning it is already at max cap until expansion. Also the expansion is coming out shortly after 2.5(few months) and it would make no sense to introduce progression that will become irrelevant so soon.

    On another note the team death match thing would be a cool idea, but wouldn't work in a 24v24v24 and is more suitable for a small scale arena(Wolves' Den like) where people just fight each other to death
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