Hopefully I can finally over throw Monks for top DPS, tell Kiyo I said hai hai.
SMN - 428 for me this week. i115 + nexus
Yes I have! Hehe, was worried it'd take ages for me to get the loot from t10 >.< rng has blessed me for now! It's the reason why I haven't had crafted pieces made, also because I don't have the money atm ;-; making due with what I have.
Sphairai Nexus (31crit, 30det, 15acc), Dreadwyrm head piece, ironworks body (i120), High Allgan striking gloves, Dreadwyrm sash, ironworks pants (i120), gloam boots, High Allagan ears neck and ring, ironworks ring (i120), shiva bracer.
I goad him when Kaliya is at like 62ish% before the adds pop, then my 2nd goad goes to our bard. During tethers in the final phase I move for the seeds, while he stays on the flank/rear for his positionals. Aside from when nerve gas causes Kaliya to spin around a lot he definitely can get off his positionals a majority of the time I would think.
Last edited by SolarMisae; 12-04-2014 at 01:10 PM.
465 on t11 as nin, lb3 and lb1. i113 (2 poetics acces and shiva bracelet)
jealous of monks
so glad I'm not the only one having problems with agro during t11 add phase as blm D:
though our tank does unchained+berzerk in addition to my quelling strikes I have to switch to the group's add alot, and that's just with ilvl120 weapon... it's getting even worse when I get my 130 upgrade this week (and hopefully getting some caster drops despite of the ring..) >_<
Last edited by HitoYuudai; 12-04-2014 at 02:25 PM.
It's so annoying to me that a lot of DPS is dependent on Foe and if it's voiced or not. It just really upsets me that it's really out of my control. Of course you must also be a very skilled BLM to pull that off, but I get one foes at the start without voice or anything.Clear of my group's T11 this week. The ninja died at the beginning.
T11 clear video
BLM did 521 DPS. If you are wondering technical stuff. 2 Voiced Foe. 130 weapon. iLevel 118, crafted gear.
Hi.
That's nice to give 500+ dps values from guys with i135 weapons, but I do not think this is what the OP wanted to. If I understand well, he just asked what is a good dps value to down T11.
We did our first T11 down with my full static recently, the four dps (2 Nin, 1 Blm, me as a Brd) were all ~i112-113 with i115 weapon.
Here are our dps:
Brd: 370
Blm: 390
Nin 1: 410
Nin 2: 430
Tanks were around 200 as far as I remember.
SCH did also a bit of dps with DoTs.
So we are really far from these 500+ I read before, but that was enough to clear.
Yes this is exactly the kinda thing I'm looking for. Trying to get a solid basis on what each job should be putting out for his turn.Hi.
That's nice to give 500+ dps values from guys with i135 weapons, but I do not think this is what the OP wanted to. If I understand well, he just asked what is a good dps value to down T11.
We did our first T11 down with my full static recently, the four dps (2 Nin, 1 Blm, me as a Brd) were all ~i112-113 with i115 weapon.
Here are our dps:
Brd: 370
Blm: 390
Nin 1: 410
Nin 2: 430
Tanks were around 200 as far as I remember.
SCH did also a bit of dps with DoTs.
So we are really far from these 500+ I read before, but that was enough to clear.
You could say a Monk DPS is dependant on Goad or TP song also. It's about building a team that sync well and MNK/NIN/BRD/BLM offers a lot for a BLM.It's so annoying to me that a lot of DPS is dependent on Foe and if it's voiced or not. It just really upsets me that it's really out of my control. Of course you must also be a very skilled BLM to pull that off, but I get one foes at the start without voice or anything.
Also, I first clear with 115 weapon I was at 439 and I was still figuring out how to slip my spell and not lose spells.
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