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  1. #51
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Quote Originally Posted by Ashkendor View Post
    Did you miss the part where he said "by the time we get the expansion" or something? o.O

    People's current ilevel is completely irrelevant with the expansion months off.
    That's just it. It's been months since AF+1 and there's still people out there barely breaking iL90. By the time Heavensward rolls around we're going to have alot of people still under iL110. The No Life Kings are not everyone, they never will be. Planning content around the vocal minority can only result in people being gated until they 'catch up'.
    (2)

  2. #52
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    By the time the expansion come out getting 100/110 gear will be terribly easy. It already is easy right now. the average end game player is over i90 at this point The expansion content will start post 2.5 story so whatever new players come in will likely have to go thru that stuff to head onto the expansion content. They are expanding class levels to 60 so the new "end game" content will be after 60. I think the ilvl disparity could be solved very simply by capping ilvl for people at class lvl 50 to ilvl 135, and then having ilvl 140+ gear equip able to class level 51+. Regardless with the recent inclusion of dungeon gear syncs it seems pretty likely that the newer gear will be fairly easily obtained outside of hard to get stuff like raid drops.
    (0)

  3. #53
    Player
    XoanGrahm's Avatar
    Join Date
    Sep 2014
    Posts
    33
    Character
    Xoan Grahm
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Gilraen View Post
    snip
    I love how you assume Hardcore players have no lives. I work 45-50 hours a week, go out with friends, have a family. Yet I have managed to cap poetics every week, reach i105, and go from base Curtana to halfway done with my alexandrite when I started playing 2 months ago. I get to play for a total of two hours most week nights.
    (2)

  4. #54
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Gilraen View Post
    That's just it. It's been months since AF+1 and there's still people out there barely breaking iL90. By the time Heavensward rolls around we're going to have alot of people still under iL110. The No Life Kings are not everyone, they never will be. Planning content around the vocal minority can only result in people being gated until they 'catch up'.
    I don't know what world you're living in, but ever since hunts and ST started giving sands of time i110 has been the average for pretty much everyone, at the start of 2.5 people will start getting i130, by the time the expansion lands most people will have i130 and those who not, heavensward dungeons will probably give i130 gear or higher.

    Those people without i110 are those who started recently.

    You surely have an odd definition of vocal minority, unless you're meaning to say ST can only be cleared by the minority.

    EDIT - now reading your previous post well it's pretty obvious you didn't read my post.

    "This proposed iL minimum is currently only achievable by running Coil and farming Poetics." <--- Wrong, I'm talking about after WoD comes out, after i130 can be obtained outside of coil.
    (1)
    Last edited by Alukah; 11-29-2014 at 04:04 AM.

  5. #55
    Player
    Firepower's Avatar
    Join Date
    Feb 2013
    Posts
    304
    Character
    Firepower Shinryu
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    I find that it's likely that they might gimp down some of the newest gear simply because it would seriously make any type of gear between 50 and 60 pointless to implement since having i130 lv50 gear would be superior to i55 lv 55 gear etc.. and I couldn't imagine them just implementing levelling gear from 50-60 at higher ilevel than what is currently otherwise you would end up with i140 lv 55 gear and i150/60 lv 60 gear also it would be very confusing for any newcomers who join in the expansion to see the gear go up with standard levels until you hit 50 and then the gear levels start to astronomically rise without the character level rising, then suddenly dropping back down again until you get to 60.

    Furthermore for newcomers if you imagine the minimum ilevel for the new dungeons for levelling from 50-60 if they are at the current state you could easily have them set at i90 for the new lv 50-60 ones. How would a newcomer react when first getting to level 50 (level 49 weapon?, level 55/50 AF, 49 accessories etc..) and then unable to progress from 50-60 because it can't get the required gear to enter the newer dungeons as old content is no longer done. Yoshi is not known for creating roadblocks on character level progression. If you follow the previous story that might be required to enter ishgard (snowcloak/shiva i80) Then you have to imagine that square will provide newcomers with gear leading up to those levels in the previous quests if they remain to implement the current minimum ilevel restrictions.

    It seems like a difficult task of a delicate balance between not ruining all the old content and gear but still allowing some form of less troublesome way of bridging the gap between the current lv50 storyline and into the new one without forcing players to stop and grind to progress. I remember when levelling my first job back at release and at worst I would have to wait 1 or 2 character levels to enter the next quest. I couldn't imagine the frustration for a new player who progresses through this same structure only to hit level 50 and then be hit with ilv 54 mog, ilv60 levi, ilv65 ramuh, ilv80 shiva. Then and only then being able to progress past that to the level 51+ content. I would likely imagine they make the previously craftable i70/90/110 gear much easier to craft and sell allowing people to bridge the gap quicker. Otherwise it could force a new generation of players to quit when hitting 50 because of the lack of support to clear old content or gain equipment allowing them entry into the next part of the story.

    Or perhaps the expansion story starts at level 50 without the barriers to item level of Shiva and hands out gear to newcomers who can then jump back into the original storyline to finish. I cant see how it could be too difficult to have 2 stories that eventually merge post shiva, one which focuses more on ishgard and coerthas to provide new level 50's with high enough item level gear to get to and complete shiva thus merging the stories and continuing the plot of the expansion. I would imagine this would be possibly the best way of implementing it.
    (0)
    Last edited by Firepower; 11-29-2014 at 04:35 AM.

  6. #56
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Alukah View Post
    "This proposed iL minimum is currently only achievable by running Coil and farming Poetics." <--- Wrong, I'm talking about after WoD comes out, after i130 can be obtained outside of coil.
    Maybe as lv60 gear from the newest highest tome, that we can only start to farm with a lv60 class.
    I think they save up ilevel 130 gear as the second best gear with the best gear in the new raid
    (0)
    Last edited by Felis; 11-29-2014 at 04:54 AM.

  7. #57
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by cookiecutter View Post
    No there was definitely a level sync at some point at least but, like I said I can't confirm it right now. I think its also shown in one of mr. happy's videos but I can't find it atm.
    You are incorrect, but I will give you pictures to demonstrate my point:


    This is how Coil, or "Minimum Ilevel/Level for Entry only" is displayed:



    This is how ITEM LEVEL SYNCH is displayed:



    This is how PLAYER LEVEL SYNCH is displayed:



    Edit-in (Just in case of character limits, keh!) : Basically, what you see above is that the Second Coil / First Coil of bahamut do not impose a Level Synch or an Item Level Synch, compared to the others listed. Merely, they are stating that the requirement for entry is to be a minimum of level 50.

    Now, it's very possible SE will add "Sync from 53" as dungouns tend to do, but there is nothing requiring that. Merely, it is only a minimum of level 50 to enter, just like the minimum to enter Copperbell is 17, but it will sync you starting at 21.
    (2)
    Last edited by Eidolon; 11-29-2014 at 05:11 AM.

  8. #58
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Gilraen View Post
    That's just it. It's been months since AF+1 and there's still people out there barely breaking iL90. By the time Heavensward rolls around we're going to have alot of people still under iL110. The No Life Kings are not everyone, they never will be. Planning content around the vocal minority can only result in people being gated until they 'catch up'.
    So... being able to earn 450 tomes and run ST (or the next installment of the tower) a few times in a week means you have no life? That only takes a couple of hours, so I don't follow your logic there. By the time 3.0 rolls around, anyone that spends more than a few hours a week on the game working toward gearing will have i120-130, most likely on more than one job. People that are under i110 will generally either be true newbies, those that don't care so much for PVE (such as career crafters) or people gearing their 6th or 7th job.
    (1)

  9. #59
    Player
    Konata's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    104
    Character
    Konata Izumi
    World
    Moogle
    Main Class
    Conjurer Lv 60
    I agree with some people here where the gear we have now be it ilvl 110 or 130 that it should alow you to get settled in to the Heavensword content from the start as we make are way to lvl 60 but the gear that we get from dungeons should be small upgrade for example when i played world of wacraft i had one of the best staff in game before The burning crusade came out and i ended up replacing that as in one the first dungeons that i played that should be the same in FF14 arr that are gear not even full ilvl 130 should be abke to get to lvl 60 without having to replace it armor or weapon before taking on the lvl 60 dungeon and raids
    (0)

  10. #60
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Basically the ilevel will go up some as you are questing to 60 probably like 130-160. Then you will run level 60 dungeons for unlimited tomes for like higher ilvl gear maybe 180 or so similar to wow where you run heroic dungeons at lv cap and that will prepare you for the first raid which will probably drop something like ilvl 200 gear.
    (0)

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