It's a treadmill MMO. The expansion will make the iLvl slate wiped clean by NPCs/quests giving gear at lvl51+ for free that stomps all over the existing top-tier.
Dungeon iLvl requirements should become a non-issue with that in mind.

It's a treadmill MMO. The expansion will make the iLvl slate wiped clean by NPCs/quests giving gear at lvl51+ for free that stomps all over the existing top-tier.
Dungeon iLvl requirements should become a non-issue with that in mind.

This. It'll probably be like the beginning of 2.0 where everyone had to farm darklight and have at least a relic weapon before entering endgame content. So most likely i130 gear will become obsolete in early 50s. If they don't do this way, it'll create a larger disparity in player progress and some players will artificially fall behind especially among the newer players.
Last edited by cookiecutter; 11-29-2014 at 12:12 AM.
Exactly, a new player will be able to hit 50 then straight away start to level to the new cap. No farming of obsolete content required. tbh i'm expectinga revamp of the ilvls of gear also, that the power creep will be toned down. Based ona comment by Yoshii about how high ilvl is going.
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