Page 12 of 13 FirstFirst ... 2 10 11 12 13 LastLast
Results 111 to 120 of 124
  1. #111
    Player
    Zephyranthes's Avatar
    Join Date
    Dec 2013
    Posts
    301
    Character
    Hilde Everglade
    World
    Tonberry
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Squa11_Leonhart View Post
    Working as intended.

    Some players are just jerks, but thats life
    This. Let's not be too spoiled.
    (0)

  2. #112
    Player
    Fornix's Avatar
    Join Date
    Aug 2013
    Posts
    645
    Character
    Fornix Amygdala
    World
    Odin
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by BobbinT View Post
    Why this feature got implemented? Grinded my DoL all the way to cap without much troubles or threats. We've even given that Stealth skill for that purpose, unless someone did troll you which you can report.
    As it happens rather frequently. During some days of gathering I could report in the order of 3 - 5 players who would pack mobs and just be a douche to go stand on top of you to let AoE's hit off. Sometimes coming with the notion afterwards of "sorry, thought you were botting" or along those lines.

    So well yeh, glad to see this change come. And I'm sure GM's are too. As I can imagine they'd easily receive thousands of such reports per week from players getting harassed by players who like to play judge, jury and executioner in their pointless hunt for bots.
    (2)

  3. #113
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    From all those replies, I can only assume that those who were intended to disrupting gatherers are in fact Trolls, using lame bot excuses or whatever excuses they throw at you.

    However, if these claims are true, that this sort of annoyance happens even several times in daily, I guess we have too many trolls to handle, thus having this fix implemented was necessary.

    I find it strange though that there would be fisher bot since majority of the catch are worthless in market, and the rare/big fishes needs certain exclusive action like mooching or certain weather. This is definitely not an bot excuse to be trolled, and whoever disrupting you while fishing are definitely trolls. That is, unless someone can say otherwise.

    Quote Originally Posted by Nutz View Post
    The stealth skill doesn't do anything at all for this. I've been kicked from an unspoiled node by some other player running up to it, mob in tow, and essentially just bombing the players at the node with a mob's aoe. It's not like you can dodge it or anything.
    Unspoiled nodes are hourly pop. I suspect that player who interrupted you have some sort of personal vendetta. I also know of those frequent cluster pops, but it still doesn't give someone justice to interrupt, whatever reason they have.
    (0)
    Last edited by BobbinT; 01-18-2015 at 02:14 AM.

  4. #114
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by BobbinT View Post
    Why this feature got implemented? Grinded my DoL all the way to cap without much troubles or threats. We've even given that Stealth skill for that purpose, unless someone did troll you which you can report.
    On the other hand, just the other day my GF and I were fishing for Marrow Sucker (requires rain) in Drybone. A FATE spawns right on top of the little pond where you fish for it. Someone came along and started doing it, basically playing normally, and the FATE is comprised of a bunch of low level slugs that spam the little ground targeted AOE. We had to move into a little nook and hope none of them got close enough to hit us to continue fishing, and yes, currently low level FATE ground target AOEs still hit level 50 fishers.
    (2)
    Last edited by Vaer; 01-18-2015 at 02:22 AM.

  5. #115
    Player
    Tadacho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    183
    Character
    Hikai Tadacho
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    I was fishing for Kuno the Killer at North Shards. I had an Assassin Betta mooch and was waiting for the bite. A nearby person was killing the Hapital mobs nearby, and right on cue it did it's circle AoE and hit me, completely interrupting my cast. I will never know if I was meant to catch Kuno that day or not
    (2)

  6. #116
    Player
    t-a-l-a-n-m-e-r-c-e-r's Avatar
    Join Date
    Jun 2014
    Posts
    36
    Character
    Talan Mercer
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    I cannot believe what I'm reading here. Why is it so important to oppose change to an issue that cannot be avoided.

    Would you be happy if people could purposely/accidentally kick you from your expert roulette? (Do not even mention vote dismiss because that is not the same)

    There are nodes which spawn every 70 minutes. That is a long time lost for something you cannot control yourself. Getting hit or cancelling to dodge means the node is lost. That is >>70<< minutes gone!

    This happened today for me while gathering Redolent Logs. A lvl 9(?) Anole, that was pulled by another player hit me with a cone attack. Yes, even a lvl 9 enemy can interrupt your gathering.

    What harm would it do to make it so only AoE which come from aggroing mobs hit you while gathering. There is no comparable issue for DoM/DoW classes. Not to mention, similar anti-griefing measures have been put in for DoM/DoW classes (DF withdraw lockout anyone?).

    We are just asking for equal treatment.
    (1)

  7. #117
    Player
    AmalahRose's Avatar
    Join Date
    Aug 2013
    Posts
    733
    Character
    Lowena Fae
    World
    Balmung
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by t-a-l-a-n-m-e-r-c-e-r View Post
    This happened today for me while gathering Redolent Logs. A lvl 9(?) Anole, that was pulled by another player hit me with a cone attack. Yes, even a lvl 9 enemy can interrupt your gathering.
    I'm pretty sure they changed it recently so that you cannot get hit by other player's enemy aoe if you are in stealth mode. So even if you're in a low level area if you are tapping an important node hit stealth to be safe.
    (0)
    Last edited by AmalahRose; 05-03-2015 at 03:31 AM.
    http://forum.square-enix.com/ffxiv/threads/376009-Fabulous-Flying-Unicorn%21

  8. #118
    Player
    mbncd's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,383
    Character
    Crystal Dreams
    World
    Sephirot
    Main Class
    Alchemist Lv 88
    Quote Originally Posted by AmalahRose View Post
    I'm pretty sure they changed it recently so that you cannot get hit by other player's enemy aoe if you are in stealth mode. So even if you're in a low level area if you are tapping an important node hit stealth to be safe.
    I got hit by AoE's from a FATE gathering clusters while stealthed in Mor Dhona about 2 weeks after that supposed fix, but it was just the once and it's not had a chance to fail again in my presence since I'm quite careful about it. Don't know if that was just a fluke bug or if there really is still something wrong with their system.
    (0)



  9. #119
    Player
    Cyrus-Wallace's Avatar
    Join Date
    Aug 2013
    Location
    The Mists
    Posts
    1,357
    Character
    Lucille Wallace
    World
    Siren
    Main Class
    Paladin Lv 90
    Quote Originally Posted by t-a-l-a-n-m-e-r-c-e-r View Post
    Who you gonna call? D:
    (0)

  10. #120
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by mbncd View Post
    I got hit by AoE's from a FATE gathering clusters while stealthed in Mor Dhona about 2 weeks after that supposed fix, but it was just the once and it's not had a chance to fail again in my presence since I'm quite careful about it. Don't know if that was just a fluke bug or if there really is still something wrong with their system.
    There's actually a weird thing with FATE mobs doing AoE's; they can hit you whether you're synced or not. The egg from the Hatchingtide FATE was awful because of that huge AoE. I got slowed by it so many times trying to run past it. xD
    (0)

Page 12 of 13 FirstFirst ... 2 10 11 12 13 LastLast