Because I got a ton of questions, and forum interest, here you go:
http://www.reddit.com/r/ffxiv/commen..._through_your/
Because I got a ton of questions, and forum interest, here you go:
http://www.reddit.com/r/ffxiv/commen..._through_your/
...Are you telling me you don't find the ability to scroll up through your party list important?
I'm glad you took the time to come up with a creative solution to something a lot of people have a problem with, but this is way too restrictive to be more useful than d-pad targeting. (If anyone cares, my solution is my right thumb acting as "cruise control" for my left, and keeping less important spells on the left halves of the crossbars)
Not at all. ~2.4s is more than enough time to cycle the entire party. besides, if you really miss the ability to go the other direction, you can make another set of macros that do exactly this, and put it under ^ (triangle).
I think i'll do this, this weekend and make a video.
https://m.youtube.com/watch?v=mPmX6fFpIOg
up for critique
Have you considered using /chotbar copy with some unused bars instead of /chotbar change? I.e., storing copies of your main bar with the single macro variation on unused crafter/gatherer bars, and setting the macros to copy in the active bar to slot #1. It would take more work if you want to change things on the bars (bit of a pain swapping classes and setting things up and/or a lot of setup hotbar copying), but it would leave your other healer hotbars untouched. Which would mean not having to stack up or sacrifice so many other slots/skills (L2+R2/R2+L2 bar(s) could still be used, for example, and/or shared hotbars still in effect).
10 posts per page is only the default setting; it is bad, and you should feel bad if you haven't changed it.
Forum quirks and features explained: http://forum.square-enix.com/ffxiv/threads/161238
Bixby, I did consider that. but the macro mechanics got somewhat overwhelming.
Really what needs to happen is SE needs to enable shoulder button player targeting as an option (improved controller customization) or a target next player macro that operates identically to up/dn d-padding.
Pretty ingenious solution. At least you got the problem with cycling the party list solved. It just restricts you way too much. Packing two abilities into one button and which gets used is context based (party member or mob) is very novel, though. I'm going to borrow that. All in all, nice job finding a solution to D-pad-less healing. Us without the claw give our gratitude.
Thx for the feedback.
how would you describe the restriction(s) My only personal beef with this setup is the loss of shared hotbars (huge ugh) and an eventual limit on how many skills/spells that can be stacked onto a single button (and some loss of functional fidelity that comes with reaching"buried" skills, which is not currently an issue).
I cant stess enough that this only occurs because there is no macro-swap macro. should SE ever implement such a thing, bliss would envelop those of us who revel in efficient control.
Yeah, it's kind of the loss of shared hotbars. Also can't do PVP - there are quite a few abilities healers need to stay alive - PVP specific abilities and sprinting. Those are only my sore spots about this technique.
By taking advantage of the unused CNJ hotbar you can use /crosshotbar copy to preserve shared hotbar settings...
You need to first copy all all eight hotbars to CNJ
/crosshotbar copy WHM 1 CNJ 1
/crosshotbar copy WHM 2 CNJ 2
etc...
Then replace /crosshotbar change N with
/crosshotbar copy CNJ N WHM 1.
I'd use this with the expanded crosshotbar controls (L2+R2)... I don't though. It's too much work and making a change to one XHB means making the same change to the other seven. But the OP is already halfway there... this is the next logical step.
Also, this would only work with eight person parties. Unless /target <5> - /target <8> correct for this in four person parties.
Last edited by Laraul; 12-04-2014 at 05:02 PM.
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