Also about the SpineShatterDive mechanic. Why would you want to LIMIT the amount of damage you do. You need that Heavy Thrust to deal out more damage. The range for Piercing Talon is the same for a Spineshatter so you can just deal damage that way. It costs alot because you're not really meant to deal damage from afar. Whereas EJ doesn't punish you for using it in any way (other than faling off the Arena in Titan Ex).

.

DoTs should be improved drastically. I mean cmon, the damage per second is pathetic it should be at least 100 per 2 seconds even if it means the DoT duration is nerfed. For Dragoons there should be some I frames for the normal jump if they plan to keep the animation lock, that way if we are skilled enough we can be rewarded with avoiding powerful AoEs and dealing damage at the same time. If they really wanna buff up Dragoons they can do it without increasing any base stats for Strength, Determination aka Damage dealt they should revamp the gameplay.