Ramuh loot has been wrong since.... ever.

At first it was lv100 rings with lv100 weapons dropping sometimes (somewhere around 25% - 33% i'd say).
That made Ramuh become the most ignored primal ever, since it came together with hunts and people would rather farm rank A and B marks for seals to change them for sands/oils for lv110 stuff.

Months later they made Ramuh rings il110, but didn't touch weapons drop rate or item level.

Now we have Shiva, which requires WAY LESS party coordination than Ramuh, meaning it's easier for most of the player base, giving free lv110 weapons ALL THE TIME.

I don't see a point of why Ramuh is so unrewarding.

I agree that they should make Ramuh weapons drop 100% of the time. Lv100 weapons are kinda bad by now anyway, no reason it should be "rare".



Also, if they continue the trend, we may be able to desynth Lv100 and 110 stuff by patch 2.5, and maybe there will be craftable Leviathan and Ramuh (and maybe Shiva?) weapons.
Would they be ilv115?

(Right now WVR/ARM/LTW are the best crafting classes since they can do the new "left side" Lv110 HQ stuff with materia slots, just like they could do lv90 HQ stuff at patch 2.2.
At patch 2.3 they created the lv95 primal weapons and lv90 "right side" (accessories) craftable by BSM/CRP/ALC/GSM. I belive patch 2.5 will have a similar thing.)