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  1. #1
    Player
    SakuraMacpherson1's Avatar
    Join Date
    Nov 2014
    Posts
    42
    Character
    Sakura Macpherson
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50

    Improvement too -tanking-

    I firm believer that game should be fun for everyone. I strongly believe tanking should also be fun experence for all. so I feel improvements should be added to both the warrior/paladin here we go

    Fast Attack/heavy cleave - also increases enimity

    Foresight/Rampart = Also increases everytime your character is hit

    Flash/Overpower = Enimity is increased

    Flash - Applies additional Damage-over-time effect that stacks with scorn

    Overpower's = range is increase's and radius

    New Abilities -

    Rightious Charge - Gladiator bucks up her/his sheild and runs as fast bullet to target then hits all nearby targets with damage adding stack of threatening presense

    Berserkers Rush - Maruder rushes togethers the targets striking all targets in cone 3 times' applying a stack of threatening presense

    Threatening Presense - decreases everyones but the tanks enimity by 7% and increases your your enimity by 5%. this stacks up 3 times and last up 30 seconds

    I know we all done fine job of tanking but think the tanks need some love we shouldnt make it so damn hard too

    Paladin - Heal - Heal's Paladin causes massives about of enimity - heal strengh is based on vitality
    (0)
    Last edited by SakuraMacpherson1; 11-27-2014 at 01:32 AM.

  2. #2
    Player
    Arkine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    889
    Character
    Arkine Vanrien
    World
    Balmung
    Main Class
    Gladiator Lv 70
    I'd love for fast blade to give enmity, and a healing spell that isn't shit.
    (1)

  3. #3
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    You know they fixed a few things with tanking in a previous patch, aka them adding more aggro to some of the skills.

    Now what you're suggesting is honestly pretty broken, I'll explain why I think so.


    Fast BLADE/Heavy SWING - It's the first attack you get for them, and you don't actually have to worry about aggro until you're in a dungeon, and by then you have Flash at level 8 Gladiator, and your second combo attack skill that increases your aggro, and at later levels you get a third skill that further increases that.

    Upgrading Foresight/Rampart - NO! Making the buffs get better when you get hit more is just broken, not to mention Paladin can use BOTH skills, and that would make the damage something to not worry about when they're being used.

    Flash - can be spammed like mad, and adding a DoT to that is just bad, not to mention in some fights (Garuda EX) that DoT could kill your party, so no thanks, that'd be broken. Also the aggro you get from it was increased already thanks.

    Overpower - It has good enough range, and at later levels you can use steel cyclone with that to keep said aggro and not worry (Gets even better with bloodbath/unchained).



    Now I'll go in about what I think about the 'new abilities', that if they were added would give then more skills than other classes, and would seem a bit unfair.



    'Righteous' Charge - No

    Berserkers Rush - No

    Threatening Presense - So something that pretty much makes ALL other skills' aggro pointless and same with quelling strikes becoming useless in end game stuff, plus that would be yet another cross class skill for tanks, and it would be a bit dumb for both classes to get the stacks from this from the previous two skills when no class has the same exact skill on them (When you crossclass them

    Paladin - Cure - While it 'would' be nice for their heals to be a bit better, we also get stoneskin which is 10% of the character's max HP as a barrier, and end game classes are getting 600+ for barriers, and I only ever use cure on myself when transitioning phases in boss fights AFTER I've used stoneskin on myself or the healers




    FYI: This is what I think after playing both tank classes at ilvl 107+


    Other edit: I would also like to add this... PLEASE stop making suggestions for classes you haven't even played in end game stuff. I'm not trying to be rude, but don't try to get people to 'improve' things before you can even finish etting them to 50 and seeing what you can do in end game stuff.
    (1)
    Last edited by Bacent; 11-28-2014 at 12:36 PM.

  4. #4
    Player
    OrangeFryingPan's Avatar
    Join Date
    Apr 2014
    Posts
    24
    Character
    A'mon Amun
    World
    Brynhildr
    Main Class
    Marauder Lv 50
    Is tanking not already fun? I personally love tanking.
    (0)