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  1. #1
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60

    Please stop crying :=0) (new expert dungeons)

    It has been, what two weeks since they have been released and still people are crying about them being "overtuned"...

    They are not. They are fine just the way they are. They were designed to be difficult and it time that we, ladies and gentlemen, step up to the plate and handle business.

    Just because you can't faceroll through it like previous content doesn't make it too hard, it makes it challenging.

    So please; SE, Yoshida and crew, do not NERF the new duties.

    ~Syn~

    /ac "Sentinel" ....to mitigate the onslaught of incoming waawaa's
    (26)
    Last edited by Synestr; 11-13-2014 at 05:53 PM.

  2. #2
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    And they're not even that hard once you get practice. Once people start gearing poetics/dreadwyrm, dungeons are going to get even easier.
    (1)

  3. #3
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    If anything, they're kind of disappointingly easy once you know what to do.
    (9)

  4. #4
    Player
    Zetsumei_Tsunarashi's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord Server
    Posts
    1,601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    ^ if you think the dungeons are hard you're doing it wrong.
    (6)

  5. #5
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Snowcloak is one of the most fun dungeons in the game.

    Qarn has some really nice boss mechanics.

    Sastasha is great but the DPS check on the 2nd boss can be pretty tight and the Kraken takes 500 years to kill.

    Think they're all pretty sweet tho. Only real argument I could see for anything being "overtuned" is the 2nd boss of Sastasha, though I think it's still doable as long as you understand how it works and save CDs for the shots.
    (3)

  6. #6
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Sastasha's 2nd boss is easy once you know the gunfire always happens after he runs at someone, even if your DPS isn't the best. It gives you an extra second or two to react and change to focusing on him/focusing on healing which makes a world of difference for both DPS and Healers.
    (0)

  7. #7
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    The only reason people are complaining is because SE decided to introduce some mechanics that put more pressure on the DPS to be good (do things other than mindless damage) and they either can't, or are just too lazy to handle that kind of pressure.
    (7)

  8. #8
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    Nothing too difficult with these dungeons, I feel they're like every other ones that have came up so far. You don't know exactly what to do..so you got to figure it out. Some things require you to act differently than you would normally as your job. They're fun and beautiful..keep it up Dev team.
    (1)

  9. #9
    Player
    MXMoondoggie's Avatar
    Join Date
    Sep 2013
    Posts
    762
    Character
    Pikarin Makai
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Velox View Post
    The only reason people are complaining is because SE decided to introduce some mechanics that put more pressure on the DPS to be good (do things other than mindless damage) and they either can't, or are just too lazy to handle that kind of pressure.
    This is it basically and it's also why that new Ultros trial is such a pain in the backside on DF when people don't know what to do. You need all the DPS to know what to do and do their piece right for the first half of the fight and more often than not they can't handle something more complicated than spam AoE's. I think it's great and a nice change to give importance to the DPS role who more often than not have to rely on the Tank and Healer doing their bit. All the dungeons really have some form of DPS role Cactus on Qarn and Snowballs in Snowcloak etc Sastasha has the first boss that a DRG can be the stunner for it also has a nice little healer check with the slime.

    These are fun mechanics that require everyone to think and do their part. I think a lot more effort was put into these dungeons than the previous hard modes. Once everyone knows the dungeons inside and out and has better gear they will be faceroll anyway Snowcloak basically already is so enjoy things while they are fun.
    (2)
    Last edited by MXMoondoggie; 11-17-2014 at 08:53 PM.

  10. #10
    Player
    Guevara's Avatar
    Join Date
    Oct 2011
    Posts
    454
    Character
    Guevara San
    World
    Ragnarok
    Main Class
    Monk Lv 50
    Quote Originally Posted by Velox View Post
    The only reason people are complaining is because SE decided to introduce some mechanics that put more pressure on the DPS to be good (do things other than mindless damage) and they either can't, or are just too lazy to handle that kind of pressure.
    you never ventured in AK with iLv55-60 gear back at the time of 2.0, I guess.
    (3)

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