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  1. #111
    Player
    Priya's Avatar
    Join Date
    Jun 2012
    Posts
    493
    Character
    Priya Eridian
    World
    Leviathan
    Main Class
    Machinist Lv 90
    Eh, they'll probably just make a new one. A new relic for every xpack makes sense. The people who enjoyed working for the first one will likely still enjoy it on the second, third and so forth, and then they'll have claim to owning a relic from every xpack which would be impressive to me considering how vomit-inducing I find the process.

    SE put those in there for the non-raiders anyway (which is why relics require no raid items and keep a lower ilvl than current raid weaps). Sure raiders have them as well, but tons of people who've never touched coil have them. It's a bit sad SE thinks relics are the only goal non-raiders are capable of, though.

    I'm mostly indifferent to relics. If they ever become necessary for raiding without actually requiring one to raid to complete one (and also keeping the previous mind-numbing requirements) is when I'll worry about quitting over them.
    (0)

  2. #112
    Player
    DoctorPepper's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominza
    Posts
    922
    Character
    Doctor Pepper
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Personally I think they'll ease the current progression of the 2.x relics to make it easier to catch up to 3.0 and then possibly have 2 relic options to upgrade and choose from. That would give players without relics the chance to catch up or simply get the new relics while still keeping the current option from becoming irrelevant.

    Maybe the newer relics will have a harder progression path so that people have an option between the current grindy relics and a harder to obtain but less grindy option.
    (0)

  3. #113
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Illya View Post
    Also the expense required for the materia to make Animus is entirely out of reach of any players who aren't hardcore gatherers or crafters. The Relic Animus weapon should be called the Relic Crafter weapon because only they can afford the materia required to make it.
    Why is it? Farming your own materia 1s to 3 is easy and cheap.

    IVs are not needed. To fill if DPS, you can slot accuracy which means you can you can use armor with less accuracy and more det/crit instead. Or if healer, det crit pie etc.

    The only ones who insist Materia IVs are needed are the ones putting them on the Marketboard. Pro tip, don't listen to them, use your head instead,
    (1)

  4. #114
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Well IV materia is needed if your a mix maxer which since my First Novus is not even done, i seem to be one, lol.
    Pre 2.4 i can totally see having IV materia would be the best possible stats as the soldiery gear is kind of meh, but now with the stats of the new gear that changes things up.
    Still going full crit however but need about 6 more det iv to max so will now just add acc instead
    (0)

  5. #115
    Player
    Damane's Avatar
    Join Date
    Sep 2013
    Posts
    86
    Character
    Damane Lestrange
    World
    Shiva
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by DoctorPepper View Post
    Personally I think they'll ease the current progression of the 2.x relics to make it easier to catch up to 3.0 and then possibly have 2 relic options to upgrade and choose from. That would give players without relics the chance to catch up or simply get the new relics while still keeping the current option from becoming irrelevant.

    Maybe the newer relics will have a harder progression path so that people have an option between the current grindy relics and a harder to obtain but less grindy option.
    i would rather see them implement exclusiv flying mounts for each finished relic as a reward and let the weapons die off tbh.
    (0)

  6. #116
    Player
    Saseal's Avatar
    Join Date
    Aug 2013
    Posts
    1,110
    Character
    Saseal Korei
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    I doubt they would abandon the relics, considering the amount of time people have put into them - on top of the general complaint about the table-flipping grinding ("Getting my relic weapons was so much fun!", said no one ever). The amount of playerbase that would be incredibly pissed and put off from the game would be too significant of a hit.

    More then likely, they will incorporate the current (and/or future) relic weapons into either more progressively spec'd relics (kind of like now - but it's kind of silly that they already have easier to obtain better weapons available instead of some of relic phases... Yagrush, etc), or to be eventually turned into one big uber weapon (that will take a while to out-date/out-spec) by the end of it.

    There just can't be NO reason to put the majority of the player base through this nonsense merry-go-round just to drop it somewhere like an old moldy piece of bread.... if they do, I'll be exceedingly annoyed. o_O It would be a bad business decision, imho.
    (1)

  7. #117
    Player
    Saseal's Avatar
    Join Date
    Aug 2013
    Posts
    1,110
    Character
    Saseal Korei
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Priya View Post
    SE put those in there for the non-raiders anyway (which is why relics require no raid items and keep a lower ilvl than current raid weaps). Sure raiders have them as well, but tons of people who've never touched coil have them. It's a bit sad SE thinks relics are the only goal non-raiders are capable of, though.
    You know, I never really thought about that o.oa
    (0)

  8. 12-05-2014 04:56 AM

  9. #118
    Player
    Rakashu's Avatar
    Join Date
    Aug 2013
    Posts
    132
    Character
    Rakashu Action
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    I really do hope they come to an end. I like the idea of relics, but the problem is that they become the end all be all of end game weaponry, while other weapons that are out there or could be used as alternatives are put on the back burner. The same can be said for gear available that is collected with the allagan pieces - I don't mind it being there, but it becomes the entire focus point.

    The game suffers from a serious lack of creativity and choice for end game gear. Although I guess it can't be helped when you consider that weapon choices are limited to just one type based on the class; something I disagree with but fits into the setting of FF.
    (0)

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  10. #119
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,931
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Rakashu View Post
    I really do hope they come to an end. I like the idea of relics, but the problem is that they become the end all be all of end game weaponry, while other weapons that are out there or could be used as alternatives are put on the back burner. The same can be said for gear available that is collected with the allagan pieces - I don't mind it being there, but it becomes the entire focus point.

    The game suffers from a serious lack of creativity and choice for end game gear. Although I guess it can't be helped when you consider that weapon choices are limited to just one type based on the class; something I disagree with but fits into the setting of FF.
    Curious where you are in the relic weapon hunt? Do you have a Novus or Nexus?
    (0)

  11. #120
    Player
    Ophie-Mio's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    486
    Character
    Yoongi Mio
    World
    Mateus
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Priya View Post
    SE put those in there for the non-raiders anyway (which is why relics require no raid items and keep a lower ilvl than current raid weaps). Sure raiders have them as well, but tons of people who've never touched coil have them. It's a bit sad SE thinks relics are the only goal non-raiders are capable of, though.
    You're actually so true about this. SE has to kind of base itself from the origin point (which is Japan) and everything they think about kinda stems from how that group goes at it. As such, relics ARE the thing that non-raiders are supposed to go for because they are so attuned to the idea that the endgame stuff is the stuff you have to work for. They largely had/have no idea that US players buy their coil runs and can therefore obtain what is supposed to be won with effort. To them, the relic should never be the best because EVERYONE can obtain one.

    Hopefully they clue into the fact that people are not doing things the way they originally imagined and try to compensate in some way. Like, make relic and endgame weapons even more comparable because you're either going to do the longer process or do/buy a fight and hope for a drop.
    (0)

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