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  1. #1
    Player
    Deltara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    444
    Character
    Deltara Delettre
    World
    Hyperion
    Main Class
    Pugilist Lv 51

    THM Initiation Ability Description Not Correct (or ability not working correctly)

    The description for the Initiation ability says that the player can transfer "up to four" enhancing status effects from you to target player.

    There is no way to do this. It only transfers one. While transferring 1 effect technically makes "up to four" correct, it is misleading.

    Can we make the ability transfer "up to four" status effects? If not, can we change the description to say that it "randomly transfers one status effect"?

    ^^
    (0)

  2. #2
    Dev Team
    Join Date
    Jul 2011
    Posts
    223
    Quote Originally Posted by Deltara View Post
    Can we make the ability transfer "up to four" status effects? If not, can we change the description to say that it "randomly transfers one status effect"?
    The Initiation ability is capable of transferring up to four status effects simultaneously, but only certain status effects. Namely, absorb effects, of which there are currently four in the game. The help text is somewhat misleading in its current state, so I've changed it to a more detailed description for 1.19.

    Sorry for the confusion, Delt, and thanks for bringing this up!
    (1)

  3. #3
    Player
    Archadius's Avatar
    Join Date
    Mar 2011
    Location
    Ishgard
    Posts
    1,304
    Character
    Arcadia Aurora
    World
    Balmung
    Main Class
    Dark Knight Lv 91
    Quote Originally Posted by Eemeefu View Post
    The Initiation ability is capable of transferring up to four status effects simultaneously, but only certain status effects. Namely, absorb effects, of which there are currently four in the game. The help text is somewhat misleading in its current state, so I've changed it to a more detailed description for 1.19.

    Sorry for the confusion, Delt, and thanks for bringing this up!
    There is actually another issue with the description.

    The use of the term "transfer". This word implies that you GIVE the effect to another player (and thus lose the effect yourself), when in fact, Initiation DUPLICATES the effect onto another player.

    I am constantly using Absorb-DEF on the Ogre and Batraal, then using Initiation on our tank. He gets a DEF buff, and I still get to keep my DEF buff too.
    (0)