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  1. #11
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,455
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    Probably just before 3.0, or just after, they will likely release the much mentioned "story mode" version of coil.
    (0)

  2. #12
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Alukah View Post
    Unlike previous patch cycles, there won't be a 2.6 to remove all limits of raids, do you think they should remove loot restriction from FCoB in 2.5?
    2.55 /10char
    (0)

  3. #13
    Player
    DracotheDragon's Avatar
    Join Date
    Aug 2013
    Location
    Somewhere
    Posts
    1,645
    Character
    Asuka Kiyomi
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    2.5 may be the last patch in this version of the game until 3.0 but remember 2.5 comes in 2 parts

    2.5P1 is the initial patch of 2.5 and 2.5P2 will be the ending of the 2.x story line (known as the zodiark arc) most likely the FCoB will be put in duty finder come 2.5p1 and will be farmable and able to be solo DFable in 2.5p2
    (0)

    Sometimes you just got to have Some fun

  4. #14
    Player
    Atomnium's Avatar
    Join Date
    Mar 2011
    Posts
    331
    Character
    Flare Oskopnir
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Massterchef View Post
    You must be right Sir or Madam, letting people actually enjoying the game without any kind of lockouts of restriction is a punishable sin, infact we all should be thanksful to earn 450 tokens a week, thanksful for being able to play and gear only one job over the 10 jobs every major patch and thanksful for having no purpose into creating/joining a FC than enjoying a glorified chat room.

    Yes, thank you a lot for playing Final Lockouts XIV and please look forward to it for more daily/weekly limitations!
    (3)

  5. #15
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Lockouts are a pacing mechanism because we obsolete content every 6 months. Shocker, but people can play content faster than a team can program it. You can play 99% of the game in 110 free farm gear on any job you want. Just because you can't 130 10 jobs in a week only needed for 3 fights in the game does not justify removal of the pacing mechanisms in place.

    As for op, it's the same pattern. 2.5 ct and buffing sold tome sources. 2.5x upgrade items added to ct. 2.59 (whatever last update # before 3.0 is) final relic upgrade, increasing upgrade items in new ct/fcob. Story arc to 3.0.

    Don't know why people think they are going to drastically shake up the formula they have gone by to this point so much. 3.0 is the shake up. Business as usual till then.
    (0)

  6. #16
    Player
    Numenor1379's Avatar
    Join Date
    May 2014
    Posts
    376
    Character
    Lucius Magnus
    World
    Famfrit
    Main Class
    Black Mage Lv 90
    2.45 - Marriage system, relic upgrade to i120
    2.5 End of Crystal Tower arc - dropping of Carbontwine/Carboncoat/EATs in World of Darkness 24p raid with weekly lockout, Relic upgrade to i130
    2.55 End of Zodiark story, preparation for 3.0 - FCoB in DF, but not able to be solo-queued, final Relic upgrade/end of story to i135-140 (depends on how "ultimate" they want to make it)
    3.0 Heavensward - FCoB solo-queueable with nerfs to T10-12, new Lv60 endgame
    (0)

  7. #17
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    They've already mentioned instituting a system to soften the lockout restrictions for Coil, we just don't have details yet.
    (0)

  8. #18
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by kyuven View Post
    They've already mentioned instituting a system to soften the lockout restrictions for Coil, we just don't have details yet.
    I know, but this is not the same, I'm wondering if people would want / if people think SE should implement a full removal a month or two before Heavensward, their proposed system is a partial removal, lowering the chance to get a drop.
    (0)

  9. #19
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    There most likely will be a 2.5X patch that will unlock final coil like 1 month before the expansion comes out as kind of like a prep patch for the expansion.
    (0)

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