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  1. #11
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Sangiin View Post
    I am not suggesting summoning multiple egis per fight all I was saying by different strategies was that leviathan egi for example could add a slow debuff to enemies or shiva could silence or something. It would just give the devs more to work with especially if elemental resistance's became more prevalent.
    Not suggesting multiple egis per fight either. Just pointing out that the strategy it added was limited to which Egi you start the fight with. During the fight, you can't adapt to changes.
    (0)

  2. #12
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Sangiin View Post
    Ok That makes sense to me, it'll be interesting for sure to see how the game reacts with all the new content coming out in the expansion, i'm super stoked to see the changes for everything. Do you by chance know if they have set a release date for the expansion yet?
    All we know is Spring 2015 atm.
    (0)

  3. #13
    Player
    Cxplorer's Avatar
    Join Date
    Apr 2011
    Posts
    241
    Character
    Kololo Belbwadous
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    I also want more summoning power.
    (0)

  4. #14
    Player
    Zetsumei_Tsunarashi's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord Server
    Posts
    1,601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Bishop81 View Post
    Doesn't add much to be honest. The cost of switching Egis is prohibitive (6 sec cast, 532 MP). You will just use one pet, you have select at the start, throughout a fight.
    Swiftcast.
    (0)

  5. #15
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Zetsumei_Tsunarashi View Post
    Swiftcast.
    Cooldown.

    10 chars
    (0)

  6. #16
    Player
    jars's Avatar
    Join Date
    Aug 2013
    Posts
    389
    Character
    Juni Esura
    World
    Sargatanas
    Main Class
    Astrologian Lv 70
    once upon a time ifrit titan and garuda were the only primals
    (0)

  7. #17
    Player
    Zetsumei_Tsunarashi's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord Server
    Posts
    1,601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Bishop81 View Post
    Cooldown.

    10 chars
    So if even one of the other egis had an ability equal in utility to contagion, you wouldn't use a 1min cooldown to take advantage of it ?
    (0)

  8. #18
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Zetsumei_Tsunarashi View Post
    So if even one of the other egis had an ability equal in utility to contagion, you wouldn't use a 1min cooldown to take advantage of it ?
    That would be good idea if pet summon do not cost mana, but its way too expensive. And i believe that new ability share cooldown with contagion if it is into it.
    (0)

  9. #19
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Zetsumei_Tsunarashi View Post
    So if even one of the other egis had an ability equal in utility to contagion, you wouldn't use a 1min cooldown to take advantage of it ?
    One min is a pretty long CD for "frequent use". You switch, then it's one min before you can switch back. In the meantime if your pet drops dead ...

    Also 532 MP. Ouch.

    The current design of our pets is not suited to switching nor reliving at frequent intervals.

    It's really an archaic design IMHO - a holdover from WoW. They want us to "take care" of our pets hence the heavy revival cost. But we are only given Sustain, a quick cast to avoid too much impact on our DPS, to do so.

    It feels a tad "contradictory". You want us to take care of the pet, but give us limited tools and don't want us to shift our attention too much from DPSing.

    IMHO it might be better to either make the pet invincible or make up keeping the pet a big part of the SMN "rotation" with a full toolkit to do so.
    (0)
    Last edited by Bishop81; 11-27-2014 at 08:02 PM.

  10. #20
    Player
    dday3six's Avatar
    Join Date
    Dec 2013
    Posts
    199
    Character
    River's Edge
    World
    Leviathan
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Bishop81 View Post
    One min is a pretty long CD for "frequent use". You switch, then it's one min before you can switch back. In the meantime if your pet drops dead ...

    Also 532 MP. Ouch.

    The current design of our pets is not suited to switching nor reliving at frequent intervals.

    It's really an archaic design IMHO - a holdover from WoW. They want us to "take care" of our pets hence the heavy revival cost. But we are only given Sustain, a quick cast to avoid too much impact on our DPS, to do so.

    It feels a tad "contradictory". You want us to take care of the pet, but give us limited tools and don't want us to shift our attention too much from DPSing.

    IMHO it might be better to either make the pet invincible or make up keeping the pet a big part of the SMN "rotation" with a full toolkit to do so.
    For reference both Physick and Eye for an Eye work, and you can cross Stoneskin as well.

    However, the main idea is so the player does not carelessly use the pet. Making it invincible would make it the "best" tank in the game assuming aggro is held, beyond the free, no downtime damage/healing. Tools to keep the pet alive are wasteful when proper placement and movement can do the same. Besides which unless they were free, simply re-summoning would be more cost effective in the long-run anyhow.
    (0)
    Last edited by dday3six; 11-28-2014 at 12:03 AM.

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