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  1. #11
    Player
    thunderbreak's Avatar
    Join Date
    Nov 2013
    Posts
    512
    Character
    Mini Boss
    World
    Ultros
    Main Class
    Lancer Lv 60
    How about this kids, you can walk 20 ylms, AND you can sheath weapon to end aggro. Does that make you happier?
    (0)

  2. #12
    Player
    Janhyua's Avatar
    Join Date
    Aug 2014
    Posts
    451
    Character
    Janhyua Yotsuyu
    World
    Tonberry
    Main Class
    Samurai Lv 80
    Quote Originally Posted by thunderbreak View Post
    How about this kids, you can walk 20 ylms, AND you can sheath weapon to end aggro. Does that make you happier?
    Or you can run in to your fc house to lose aggro with your tail in between your legs guys the dummy will raise and destory us all one day you see! Noting get slap around for noting!
    (0)

  3. #13
    Player
    314159265358979323846264338327's Avatar
    Join Date
    Nov 2014
    Location
    Ul'dah
    Posts
    209
    Character
    Amazon Dotcom
    World
    Leviathan
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by Fynlar View Post
    The dummy is merely simulating actual combat mechanics like it's supposed to.

    Having to run away to deaggro it is meant to teach you how it would work against an actual monster. >_>
    Like all those monsters that just sit there and let you run away without chasing you? The only thing about combat with a real mob that a dummy simulates is that you can hit it and it has a health bar.
    (3)

  4. #14
    Player
    thunderbreak's Avatar
    Join Date
    Nov 2013
    Posts
    512
    Character
    Mini Boss
    World
    Ultros
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Janhyua View Post
    Or you can run in to your fc house to lose aggro with your tail in between your legs guys the dummy will raise and destory us all one day you see! Noting get slap around for noting!
    I'm gonna put your logic in a simulation. So Janhyua, if you don't like this topic, get the hell out of this thread and don't come back. Its an easy fix to your conflict of opinion.
    (0)

  5. #15
    Player
    thunderbreak's Avatar
    Join Date
    Nov 2013
    Posts
    512
    Character
    Mini Boss
    World
    Ultros
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Fynlar View Post
    The dummy is merely simulating actual combat mechanics like it's supposed to.

    Having to run away to deaggro it is meant to teach you how it would work against an actual monster. >_>
    Real monsters chase after you. The dummies are there to practice and refine rotation.
    (1)

  6. #16
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,991
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Real monsters chase after you. The dummies are there to practice and refine rotation.
    And for me, they serve a purpose as to show you about how far away you need to get away from a target (or its wandering area) before it will lose aggro on you.

    I don't see why this is something that needs to be gotten rid of.
    (1)

  7. #17
    Player
    Eliniell's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    108
    Character
    Ehri'a Zhwari
    World
    Balmung
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Fynlar View Post
    And for me, they serve a purpose as to show you about how far away you need to get away from a target (or its wandering area) before it will lose aggro on you.

    I don't see why this is something that needs to be gotten rid of.
    Because people want their parsers to stop recording when they sheath their weapons for it to be more accurate most likely. They just don't want to say it in here because they aren't intended to be used.
    (2)

  8. #18
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Either lose aggro when u sheathe or when you leave your plot (i.e as soon as you pass the fence)
    In goblet our house is near the waterfall lol, so i gotta go sll the way to the mb plaza just to drop aggro.
    Tough life if ur dummy is place near the edge of ur plot lol
    (0)

  9. #19
    Player
    Barboron's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    630
    Character
    Bar Boron
    World
    Odin
    Main Class
    Marauder Lv 80
    Quote Originally Posted by FreakinZMartin View Post
    You shouldn't have to walk 20 yalms away to get rid of aggro from a dummy.
    I agree! It should be 21 yalms! SE please fix this, it's broken!
    (0)

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