I really hope it returns to the relic basics and we have to defeat big hard monsters.
EX primals plus a new boss = zodiac.
Chimera EX!
I really hope it returns to the relic basics and we have to defeat big hard monsters.
EX primals plus a new boss = zodiac.
Chimera EX!
Exactly. I'm working on light toward my second Nexus right now, and I'll be extremely upset if there's only one final upgrade, and then it's done for good. Because, that ultimately means it was all for nothing.Yeah, that's what I thought too. These relic questlines should definitely be required to continue relic questline in the expansion. People have spent dozens of hours, millions of gil and thousands of tomestones for a reason. I could easily get a tomestone weapon, but I wanted to keep up with the relic because it's supposed to keep upgrading. Even if previous relics aren't required in expansion, they should at least reward players in some way who completed their relics, like let them skip some steps or at least keep the customized stats from current relic.
Gear in this game has a 6month shelf life. Except for Relics which will last until expansion. 2.0 = Relics 3.0 = Mythics? 4.0 = Empyrean? etc etc
Best case is we get some sort of cool Tatoo or glamour for our work.
I don't care what it takes to make the weapon, I just want it to have something that really sets it apart, rather than just being the "best" I want it to have something nothing else has. In XI the relic's got an exclusive weaponskill with a special aftermath effect and an exclusive stat of occasionally deals 1.5-2.0x damage.
Would be cool if the relics came with something that set them apart, like enhanced "x". Like gae bolg could come with enhanced jump. Gives jump a chance to reset all jumps on use. Since the relic's are job specific I think it would be an interesting way for them to buff our job abilities.
If not, something along the lines of "Limit breaker". Gives you access to the level 1 limit break gauge at all times. Not really useful for the most part but would really set the weapon apart as unique to anything else.
Don't act so surprised lol,
The moment u play an mmo it usually ends up nothing more then just for your enjoyment.
It'll be a real riot if the new relic wep in 3.0 will be easy to catch up to due to the nerfs of the nexus etc quests. Or better yet if yoshi decides to allow players to skip the overall relic and start the new one XD.
That'd be such a shame if it were to happen right? :3
Im ok for it as long as its not a 1 time only fight tied to that quest and is hard enough to not be downed by everyone right away.
Also if they ever implement a "Maat-like" fight, i want to be able to replay it as much as i want once the quest is done, otherwise dont even bother putting it into the game.
All ex primals from Garuda to Shiva to get the mats for the relic followed by allagan oils obtained from T5 and T9 would be how I would do the relic questline. It's enough of a gate that only a few people will get it at the start but not so out of reach that its not impossible to obtain for an average gamer, especially with the echo buffs in T5 and T9.
I want something closer to how the quest began: a challenging set of trials either individually or group based. Nothing has really compared to the feeling I got from downing those fights when they were first released and Darklight was all the rage. It's degenerated into a mindless grind that bores me to tears now. I'll do whatever it is regardless, but I just hope for something different.
Also, as someone else mentioned, it'd be nice if the final phase unlocked some sort of unique ability or feature for our characters for slogging through it all. I don't care if the weapon line resets for 3.0, but something to symbolize all the hard work that's gone into these 2.0 weapons would be nice.
please... no more fates for the love of glob. Give us something engaging and challenging, not basic/boring/time consuming, for example Atma and the book stage were probably the laziest, relic designs by far. I dont feel accomplished when finishing those, i feel like i used up a lot of time to just repeat content iv'e grinded through countlessy before.
Pretty sure they said somewhere that's not happening. If I remember correctly, it's going to top out at as good as or better than the T13 weps during this content cycle and then there will be brand new relic style weapon quests that start fresh in 3.0. After that your relic will just be a glamour stick.Yeah, that's what I thought too. These relic questlines should definitely be required to continue relic questline in the expansion. People have spent dozens of hours, millions of gil and thousands of tomestones for a reason. I could easily get a tomestone weapon, but I wanted to keep up with the relic because it's supposed to keep upgrading. Even if previous relics aren't required in expansion, they should at least reward players in some way who completed their relics, like let them skip some steps or at least keep the customized stats from current relic.
On topic, I REALLY hope that future relic quests have some sort of daily bonus mechanism. Nexus just drags on in a way that none of the other stages did unless you're hardcore farming it.
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