So everyone knows, that the Crystal Tower is based from FF III. Do you think we will have more content like this? Do you want any more like this? Like dungeons/raids based from FFIX Memoria, FF IV Moon or something..? Share your thoughts
So everyone knows, that the Crystal Tower is based from FF III. Do you think we will have more content like this? Do you want any more like this? Like dungeons/raids based from FFIX Memoria, FF IV Moon or something..? Share your thoughts
SE have already said the next raid will be unique and they likely won't be doing older FF content for a while, although we are getting the gold saucer soon, which will also have triple triad so i guess that counts.
Dalamud was actually intended to be a reference to the moon from FFIV. We were supposed to go there as a dungeon and find Bahamut inside just like in FFIV. But as you can see, plans changed.
I'd love for them to implement a blitzball system like in FFX. This game needs more specific FFX references, it's one of the least they have from the main series. <3
Yeah, though I have a hard time imagining much specific to FFX that would be an easy reference. I suppose they could call some machines machina or the like, but that's kind of wonky.
And Dalamud still works as an FFIV reference honestly, even if it's not as direct as FFIII and the Crystal Tower stuff. I'm not sure what else they could do though. FFI and the Temple of Chaos could be fun. I'll be kind of miffed if all of them don't get their own raids or dungeons though now at this rate, which is kind of a bad precedent.
I think the Via Purifico could work as a FFX reference. A 24 man based on retrieving an artifact for purification at the bottom of it might be nice and could work with Ishgard. At the bottom we could encounter Enemies like Evrae.
That or the Dragons Den from FFVI. Both would work for for 24 man raids and would work well with the world.
Yes and I personally want to do a fight against phantom train. If I remember corrected it is a train that runs through the garlean castrums in this game though.
"A learned warrior who uses Arithmeticks to analyze natural phenomena and pinpoint magickal attacks."
The 4 Elemental's from FFIV or even FF1 was would be good dungeon boss's.
NO MORE RAIDS/DUNGEONS.
This game needs more variety and depth. I'm sick of "gotta find better players" instead of "oh $h!T this enemy is kicking my ARS!!"
And no i'm not saying this because i cant clear turn such and such. I actually have a great raid group etc etc, the enemies arent hard. Just a matter of learning mechanics and turning them into a farm. The difficulty is finding a good group, not fighting the boss.
How can anyone disagree?
I'm actually asking, show me the light please if it actually does exist.
(some suggestions)
Tower of Babil akin to Delkfutt Tower, able to explore solo, but if taken a wrong turn dead without a full party. No duty finder bs.
Open world areas with endgame FATEs with deadly mobs
Maps to explore with deadly enemies. Need full party to cross terrain.
Chocobo racing with endgame rewards and fun
Mini games that raise customization/stats no more grind grind grind old content.
Meaningful point allotment.
Content that drops materia for customizing endgame gear not old dated gear.
Real digging and hunting for treasure, no more "click an item, get told where to go, get meaningless items"
Content that rewards gil, materia, gear, atma, alexandrite that isnt the same exact type of content we leveled on. "Tam Tara.... HARD!" .. "Go do the FATEs you leveled your main for hours and hours.. AGAIN!" >_>
Last edited by Daniolaut; 11-30-2014 at 07:11 PM.
I rather this game get more unique content instead of constantly using the nostalgia goggles.
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