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Thread: Thanks, Devs!

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  1. #1
    Player
    Shougun's Avatar
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    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by maxthunder1 View Post
    Wait where did FFXI come from? I never once mentioned it.

    Also doom and gloom really no its reality, why do you think there is a cash shop? The cash shop is there because the game isnt doing as great as it has been made out to. The content is boring no matter what you wish to think or believe. Dungeons really they are a joke they teach nothing, they dont pose any real threat, same with the open world there is no real threat it is zerg everything. Thats why we have such a horrid community because of how easy everything is.
    Cash shops can help pad a loss but the existence of a cash shop does not necessarily mean a game is doing poorly. WoW is drowning in money and it has a cash shop (not that I like cash shops).

    Boring is an opinion, kind of funny that you say that no matter what peoples opinions are they're wrong.... I do wish the open world posed more risk but hey according to SE they listened and the expansion has a bit more risk to it. Having done a lot of DF content I don't think the dungeons are too bad for that, maybe PF could use some difficulty to reward scaling options though. Large (diverse) population anything is bound to look bad to the glass is half full person - one person in the party is a jerk, whole party is stained.
    (2)
    Last edited by Shougun; 11-25-2014 at 07:09 AM.

  2. #2
    Player
    CrystalRainbow's Avatar
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    Sep 2013
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    807
    Character
    Crystal Rainbow
    World
    Balmung
    Main Class
    Archer Lv 80
    I just hope they increase the rate of alex by the time I start working on my 2nd weapon.
    55/75 and it's burning me out doing expert everyday/hunts/maps.
    (0)

  3. #3
    Player
    ruskie's Avatar
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    Aug 2013
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    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    As someone who did their first atma at start(and needed near 1000 fates for it) I applaud that they buffed the drop rate. When hunts came out I decided to start on my second one BUT this one I did with hunt fates and maybe 5-10 fates every so often. It took me ~200 fates for that second one. I do NOT wish the 1000fates or more on ANYONE in this game EVER with such an RNG.
    (0)

  4. #4
    Player
    Atomusk's Avatar
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    Jul 2014
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    Character
    Syrith Vermillion
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Okay so 4 myth is 1 sold. So 1500 myth was a book should be 375 per book, but it's 500. the alex was 800 myth but now it's 400 sold, should be 200. They speed up atmas but slowed down the next two steps. I understand you get more soldiery from stuff but it still doesnt even out. Yes, Thank you Devs.
    (0)

  5. #5
    Player
    kyuven's Avatar
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    Sep 2013
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    Ul'Dah
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    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Atomusk View Post
    Okay so 4 myth is 1 sold. So 1500 myth was a book should be 375 per book, but it's 500. the alex was 800 myth but now it's 400 sold, should be 200. They speed up atmas but slowed down the next two steps. I understand you get more soldiery from stuff but it still doesnt even out. Yes, Thank you Devs.
    You just countered your own point. The conversion rate of myth to sold has nothing to do with anything, since Sold as it stands now is gained at the same rate as myth was prior to the change, with a few exceptions (namely hunts). You can't gain anymore myth to swap for sold, so the conversion rate is more of a perk to those that kept myth than an ACTUAL conversion rate. It's still a net discount on basically everything.
    (1)

  6. #6
    Player Alukah's Avatar
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    May 2014
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    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Atomusk View Post
    Okay so 4 myth is 1 sold. So 1500 myth was a book should be 375 per book, but it's 500. the alex was 800 myth but now it's 400 sold, should be 200. They speed up atmas but slowed down the next two steps. I understand you get more soldiery from stuff but it still doesnt even out. Yes, Thank you Devs.
    Currency rewards will be buffed again in 2.5, don't compare 2.4 with 2.3 (which pretty much spoiled everyone) compare it with 2.2.

    Also don't use currency exchange to compare, compare the actual rewards from DR and instances.
    (0)

  7. #7
    Player
    Atomusk's Avatar
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    Jul 2014
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    Character
    Syrith Vermillion
    World
    Balmung
    Main Class
    Dragoon Lv 90
    It is not a net discount. The instances that are "even" with the current prices on the duty finder compared to amount of myth we used to get is Copperbellmines (Hard) and higher. Which means there are 16 instances where sold was lowered not to the half point mark of mythology. So as long as you only do Copperbell mines or harder you would have an EVEN amount of time for getting books/atma. the 16 other instances will be SLOWER than the old way. Argue whatever way you want. It's slower, or you're restriced to half the game.
    (0)

  8. #8
    Player
    HakuroDK's Avatar
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    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    I agree with OP, I greatly appreciate Atma drops being increased!

    I mean, it happened after I finally got my Bravura Atma... T_T

    But it's nice all the same! Loving the lack of jade in the original post! =D
    (1)

  9. #9
    Player
    Venos's Avatar
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    Aug 2013
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    133
    Character
    Impulse Fabulous
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Really? We're about to be in 3.0 and these tired, baisc, nagtive ***** still coming on here with this same 2.0 comment?! Please.. spare us the same old doom and gloom that you thought was going to happen in 2.0.
    (0)
    Last edited by Venos; 11-27-2014 at 12:30 PM.

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