People seem to be confusing what the OP was talking about (or I am, perhaps). They want a token system for the event that you clear a turn 10 times and nothing even drops that you need (a bit vague on this bit -- not sure if this is intended to mean any item for your job or any item that you don't have for your job). 10 clears of weekly locked out content without a drop is a very long time already. This system wouldn't even kick in for the majority of players. There's really only enough time for it to potentially kick in twice between the release of raid tiers (6 months). Obviously this won't make FCoB (or whatever) loot 'more common' -- the increase is an absolute maximum of 5%, but more realistically about 1%. Personally I think that as a consolation to relieve frustration this proposed system does very little.