1.xx wasn't tedious and repetitive?I have played since 1.0. I have not played a wow clone before. I didn't know I was going to be still turning in tomestones for gear after milling through the df, dalies and hunts even sounded welcome the first I heard of it.
But in practice the systems of the game become overly tedious and dauntingly repetitive. Coupled with the lack of recovery and confusion from most endgame battles and unhelpful players. I tried sticking with it, finding "the depth in content", but Atma and Scob showed me how sick of it I was, down to the last primadonna PLD.
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