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  1. #10
    Player
    Deathscythe343's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Zaknafein Do'urden
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Ultimatecalibur View Post
    Nothing, but I also know that a bunch of procs, secondary stats and weird bonuses doesn't necessarily make good itemization. They makes itemization complex and can unnecessarily obfuscate things.
    I agree that additional stats and procs can unnecessarily complicate things, however that doesn't necessarily mean they will either. In fact, there is no real way to know until we see those numbers; not that we ever will. Which means it is all theorcrafting.

    I am actually all for adding procs to weapons. I would love to see procs that further enhance the job's flavor. Maybe a proc for a WHM could be your heals have a % chance to refund some of the mana cost. One for a BLM could be your DD spells have a chance at launching an additional one or your firestarter procs have a chance to place a dot on the target for the damage it did. There are certainly a lot of possible options.

    Also, since you brought up the idea of set bonuses, this is something that I would like to see in the game. This was one of the things that I liked about gear in WoW. There was an additional reason to want to get the rest of the set of gear beyond the stats that were on it or the look of the gear.
    (1)
    Last edited by Deathscythe343; 11-27-2014 at 06:11 AM.