Quote Originally Posted by BlaiseArath View Post
I understand fun is subjective, but what about itemization, in moderation, do you dislike? Are you excited to see new armor released in XIV when you know its just going to be +X to primary/VIT, and if so, why? I'm asking any of you who open object to more variety in armor (not fully horizontal progression, just more variety).
Nothing, but I also know that a bunch of procs, secondary stats and weird bonuses doesn't necessarily make good itemization. They makes itemization complex and can unnecessarily obfuscate things.

Why would you be excited for an item when all an items stats mean in the long run are increase dps/healing and survivability/endurance by some amount? What is the difference between an accessory set that gives you a +10% bonus to damage at a cost of taking +10% more and swapping Vit accessories for Str accessories to the point where you have -10% hp and +10% damage?

I would not mind seeing the following Accessory sets be added to the game:
  • 1/2 cap Str/1/2 cap Vit with Parry/Det/Crit/Acc
  • 1/2 cap Vit/1/2 cap Mind with Piety/Det/SpSp/Acc
  • 1/2 cap Vit/1/2 cap Dex with Piety/Parry/SkSp/Acc
  • 1/2 cap Vit/1/2 cap Int with SpSp/Crit/Det/Acc