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  1. #1
    Player
    Sho86's Avatar
    Join Date
    Aug 2013
    Posts
    465
    Character
    Koe Kazham
    World
    Golem
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Duelle View Post
    Better than having an unhealthy attachment to gear while wanting to snuff the content of progression as much as possible to keep said gear relevant.
    Unhealthy attachment? And wanting to do the same grind over and over again for the same job with slightly bigger numbers is healthy? Right... Also, content progression is NOT "snuffed" in any way. Just because your hitting for bigger numbers does not mean the same scenario could not be done with a couple digits less. Name any current dungeon, raid, coil, whatever that we are doing now - and it could be done with Lv10 gear, if they chose it to be done at that level. The difficulty would still be the same as the scenario would be scaled to it. Titan EX could have been Titan SM and so forth.
    (5)

  2. #2
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Sho86 View Post
    Unhealthy attachment? And wanting to do the same grind over and over again for the same job with slightly bigger numbers is healthy?
    That's how progression works. Out with the old, in with the new. When you resist you're showing you a) don't understand the concept of progression and b) are unwilling to move forward because of unhealthy attachments/nostalgia. Which is no different from the nonsense I saw on the FFXI boards when the developers wanted to move content in a certain direction and the people with relics/mythics/empyreans started crying that their time spent and the gear that came from it wasn't cream-of-the-crop uber elite. Which by extension is also no different from the WoW players in Naxx gear who complained that their gear wasn't going to matter once The Burning Crusade hit.
    Also, content progression is NOT "snuffed" in any way.
    I said this because when your main intent is making old stuff relevant in the same scale as new stuff, you're either making concessions in gear design, content design or character growth. I'm not about to sacrifice any of those just because someone is upset their breastplate from final coil will become obsolete.

    For the record, I've done more gear grinds than I can count. The only thing that ever bothered me about disposing of old gear was that I liked the design of some, especially as looks varied depending on the tier/gear level. Lo' and behold, systems like wardrobe, transmogrification and glamours come into existence and pretty much do away with the only problem I ever had with sharding/tossing/selling outdated gear. Gear is tangible, yes, but like everything else there will come a time when it has to be replaced. That's why I'll cling more to my memories raiding or the odd weapon/gear that makes sense for my character's concept (my gnome's favorite weapon in WoW was an axe I got while questing in deepholm, nothing from any raid) over the current top gear.
    (2)
    Last edited by Duelle; 11-24-2014 at 05:32 PM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  3. #3
    Player
    Sho86's Avatar
    Join Date
    Aug 2013
    Posts
    465
    Character
    Koe Kazham
    World
    Golem
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Duelle View Post
    That's how progression works. Out with the old, in with the new.
    Lv50 X boss is down, great you beat it, its old. Lv50 Y boss comes in, its new, time to learn new stuff and see new sights.

    Quote Originally Posted by Duelle View Post
    When you resist you're showing you a) don't understand the concept of progression and b) are unwilling to move forward because of unhealthy attachments/nostalgia.
    Here we go with that "unhealthy" word again. No one is 'resisting' new fights and story coming out. Having new gear doesn't mean it has to do more numbers, it can have its own unique ability or stat combos. Those who want to sit with their current gear(at the current character level) could do so, those who want the new look/new stats/ability can go grind for it, both sides win, both sides are given the chance to progress on content.

    Quote Originally Posted by Duelle View Post
    WoW players in Naxx gear who complained that their gear wasn't going to matter once The Burning Crusade hit.
    The bar was raised entirely. There was room for character/player growth on a whole as your level grew. Your character was no longer at the top on its own, so likewise its gear would only be so strong (that of the characters level).

    Quote Originally Posted by Duelle View Post
    I said this because when your main intent is making old stuff relevant in the same scale as new stuff, you're either making concessions in gear design, content design or character growth. I'm not about to sacrifice any of those just because someone is upset their breastplate from final coil will become obsolete.
    Nothing is being sacrificed when someone at Lv50 can do a Lv50 fight/story/raid. If the content itself is that bland to where its the same as what you just fought last patch cept bigger numbers, then that is the problem, not because we hit for the same numbers.

    Quote Originally Posted by Duelle View Post
    Gear is tangible, yes, but like everything else there will come a time when it has to be replaced. That's why I'll cling more to my memories raiding or the odd weapon/gear that makes sense for my character's concept (my gnome's favorite weapon in WoW was an axe I got while questing in deepholm, nothing from any raid) over the current top gear.
    And I held onto my Lv 42 AF Honor Sword for PLD in XI. At its level it was worthwhile to use, but no longer any use to me at 50, 60, 75, whatever. The nostalgia is there because it was useful for its time and was meaningful to achieve, much like AF armor at 60s, and Relic armor at 75. They held their purpose at their level because the character held their level.
    (6)
    Last edited by Sho86; 11-24-2014 at 06:09 PM.