Quote Originally Posted by Velhart View Post
People complain about MMO's being grindy, and the same people want to put merits into the game? You guys -really- don't know what you want. Also, there is no creativity in merits, you will do the optimized set up like everyone else and you will see at the end of the day you just added an unnecessary extra grind to the game. Again, ask for more refreshing, different forms of "content", not potential game breaking changes.
Given the base design for ARR, there's not much that I can think of that I would not hate down to the bottom of my soul.

If asked about issues with the game's distribution of gear, I'd point to the fact we've had a handful of bosses and loot tables to go through per content patch. This number I expect to get bigger as the game ages, though. I wouldn't be opposed to implementing overworld bosses that drop current-patch gear (for example, Behemoth changed to scale with player level and drops one piece of ilvl120 gear per full party when killed); loot rules would have to be changed so that you get the loot roll window without having it tied to treasure chests.