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  1. #11
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    They have already said they are looking at unique and specific stats for armor come 3.0... leave the poor horse alone.

    Reddit: Yesterday you went over how you reworked the 1.0 stat system for ARR and you cut out a lot of stats in terms of game balance to make balance easier. Now that the team has had a little more experience and you have more data is there any plans on bringing back unique stats such as 'enhances skills' and things like that on gear?

    Yoshida: There is a chance we'll be doing that in the future. The reason being now that we have that simple base rather than a complex base, if you have a simple base then adding things on top of that is easy because that base is solid. It doesn't effect that base that much and you're not breaking balance by adding new things on top of that. Things we've heard a lot are that players want set bonuses for their gears and that would be one thing we would definitely think of doing. Or another type of armor where if you're wearing a certain piece armor your Spirits Within cool down timer cools down faster. Things like that. Definitely thinking of adding things like that and we know players want them. But when deciding whether to put something like that in or not it's about balance and whether this will break that balance or not. So we're very careful about adding parameters like that.
    http://www.reddit.com/r/ffxiv/commen...naoki_yoshida/
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    Last edited by MageBlack; 11-27-2014 at 06:25 AM.