Quote Originally Posted by Teryaani View Post
Maybe some, but you'll still see a goodly number of players ignoring it altogether. I'm failing to see why having a mix of 4/8/24 player content is so evil.
Because for the people who can clear the highest level 8 content everything else becomes irrelevant. The people who are forced to wait will always have more to look forward to down the road as content is eased but for people on the cutting edge you have that one thing and everything that is released between that and the next "one thing" is going to be suboptimal or at least graded against how relevant it is compared to Coil (Look at Ramuh EX on release before the iLvl change). The difference in perspective creates an entirely different experience for different groups of players, a casual player probably doesn't care about Coil because they aren't clearing it. A raid-focused player doesn't care about anything else except Coil because everything else is inferior and unless you care about vanity there's no need to touch anything else. The only way they can fix it is by adding more options at every level, but for whatever reason anytime you suggest adding more end-game raids people say that those people should be content with their one set of Coil instances and don't deserve anything else - yet nobody has a problem with adding 3 more faceroll dungeons every major patch which are only relevant for getting tomes.