I don't mind the weapon and armor treadmill so much, but there is a lot of grindiness in the game that often makes me dread logging in.The relic quests can be a drag, but aren't as ridiculous as they once were, with the exception of Novus and retuning the stats after Nexus; materia prices are out of control IMO. The relic quests do lack any epic feeling, to the point that they really can't be called a quest, rather a list. A quest starts somewhere, takes you on a journey, challenges you, then ends with you defeating an adversary, finding the "thing", and growing as a person/adventurer. The current grind for Oaknots is really unwelcome. I spent months grinding the beast tribes to finish them and be done with them so I could focus on other things. Now I have to grind Ixal quests everyday for the rest of my Eorzean experience, because the sealants are needed to make the new crafting and gathering gear, and will take a total of 108 day to get enough just to make my set before I can make any gil. It has been suggested I should just buy the stuff...I don't have the gil for these things. The devs obviously subscribe to the "Log Horizon" economic model, but there is a glaring flaw in it. The malaise that players had in LH was cured by them learning to make food with flavor, which cost more time, rffort, and currency, but they can't log out. They are stuck living in their game. There is no escape in LH. The devs tell us we should just grind more to sell more, or do more dungeons, put in more effort, because that is how we can make the make hundreds of millions of gil needed to buy houses, buy materia, buy sealants. I could do that, or I could find something fun to do. FFXIV is my entertainment and not my career. The sort of effort and time they think we should be exerting is what I reserve for making IRL money to support my IRL family.