There is definitely a significant difference between 30 fps and 60 fps.
Users should see improvements, even if they are not running SLi. The difference may be hard to detect, and who knows, maybe it doesn't effect TITAN. I'm running on GTX780's, which is the same architecture as TITAN and my wife's PC is running a GTX 580, and I've registered improvements in both cases. Although the Force Gen 3 doesn't apply in her case, the multithreaded fix did help.
Try the second tweak, with Nvidia Inspector. The multithreaded driver adjustment. The first one is just for Sandy Bridge-E users. I'm going to adjust the original post to make it more clear.I have a GTX560 with 2GB of on board VRAM, and a Phenom BE 980 Quad Core @ 3.7Ghz and 4GB of RAM and am wondering if either of these tweaks will enhance my frame rate. So far it seems that Intel Sandy Bridge processors are being talked about so I'm unsure if this will work for me. I can't remember exactly which MOBO I have but it is an ASUS MOBO. Any help would be greatly appreciated.
Not at all! Not only is a consistently higher frame rate easier on the eyes, it also feels better to the player, allowing for more responsive interaction to whats happening on the screen.
I know exactly what you're describing, but it's hard to say what the culprit could be. Vsync is a great place to start. What you're describing is the exact reason I started looking for a performance boost in the first place. While I've been unable to get completely skip-free play back, I have managed to make strides towards reducing the amount of visible skips while playing. Perhaps Nvidia's Gsync, and AMD's support of up and coming FreeSync monitors, would be the best solution, but I can't speak from experience...yet!Lately I've been having an issue with my game where the graphics/frames looks skippy. I can look at the FPS and it will say 60 FPS constant, but sometimes (not always) it feels skippy and feels like it's running at 30, especially when moving around, even though it still says 60.
Not sure what the cause of this is. :|
Definitely!
I might test again but I think the game is averaging around 100-120fps even I push my GPU to 1300Mhz with Modded Firmware.
Yes I am not playing 100FPS lol, I prefer 60FPS since my monitor is only 60Hz. But it is always good to know if this tweaks would help the fps dips in zergs.
I'm in the same boat! Custom firmware and all. I can actually run all three cards at 1306MHz via custom bios, but I'm down to 1254 to ensure stability. My FPS would be more off the charts, but I'm also forcing 4x SGSSAA, and running SweetFX. Highly populated areas are guaranteed to have drastic frame drops, custom settings or not. I believe this is due to game engine limitations, and I hope we see improvements with the DX11 update.I might test again but I think the game is averaging around 100-120fps even I push my GPU to 1300Mhz with Modded Firmware.
Yes I am not playing 100FPS lol, I prefer 60FPS since my monitor is only 60Hz. But it is always good to know if this tweaks would help the fps dips in zergs.
I don't know if you're aware, but I think TITAN is the same as the 780 in regards to OC increments. There are plateau's and you will only see a difference every +13 MHz. Check out this post by skyn3t, over on the Overclock.net forums. You might find it handy for dialing in the best OC possible. Overclock.net
I think not seeing a benefit from 30fps+ is mainly for film and TV, games definitely benefit from higher frame rates and look a lot more fluid 60fps+ and also feel more responsive. However I do feel that the benefit of higher frame rates drops off once you start heading above 60fps.
The only time I would say 30fps is better is if your PC can't handle 60fps consistently, in that case locking to 30fps could be the better option for a smoother gaming experience.
There's a huge difference between 30 fps and a higher framerate like 60 fps.
If you have a computer that can go over 60, you can even test it yourself by going into system configuration and switching the framerate cap between 30 and 60.
There is a benefit in going above 60fps even though the screen is 60Hz. You get more frequent position updates, which gives a smoother (less jumpy) action.
Possible downside is the system runs hotter.
Last edited by NoF2P; 11-27-2014 at 06:00 AM. Reason: Add last line.
Yeah, I tried turning on Vsync to see if that would help and it didn't. I didn't try forcing it off because it doesn't seem like it's on, but I dunno. It's an annoying issue.I know exactly what you're describing, but it's hard to say what the culprit could be. Vsync is a great place to start. What you're describing is the exact reason I started looking for a performance boost in the first place. While I've been unable to get completely skip-free play back, I have managed to make strides towards reducing the amount of visible skips while playing. Perhaps Nvidia's Gsync, and AMD's support of up and coming FreeSync monitors, would be the best solution, but I can't speak from experience...yet!
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