So, if you're anything like me, you're sitting at level 50 with 100 guildleves and nothing to spend them on. Sure, I can spam GC leves in Mor Dhona for achievements, but it seems an awful waste having an entire facet of the game used JUST for achievement hunting.

So, why not add leves higher than level 50? I'm thinking we could follow the crafted item tiers for difficulty: level 55 for one star, 70 for two star, 90 for three star, and 110 for four star. Ideally these would be made to give great spiritbond rates for those item tiers. So, there's advantage number one: A solo way to SB higher level gear.

How about the other rewards, however? XP's out, but like roulettes we can have it offer tomestones instead, and more gil is an obvious answer. We can offer higher tier food for all three types, and we can further offer oodles of crystals for DoL and crafting mats for DoH (Possibly enough that you get back more tomestone/seal mats than you used up, and can essentially turn mundane ingredients into more expensive mats that way)

So, any thoughts? Possible extra incentives?