The bottom line is, the jobs are balanced well at the moment and both of them have their things they excel at in 8-man raid settings, hence you should bring one of both.


Quote Originally Posted by Velox View Post
If I had to describe it simply, it would be
WHM is easy to learn, yet hard to master
SCH is hard to learn, yet easy to master
Ehh, I think it's pretty much the exact opposite.

Ie.

WHM is hard to learn, because mistakes are more punishing with the high potency spells, HoTs and triggering spawn aggro etc. Also, a WHM will have worse sustainability over time so not being MP-efficient and proactive to an extent will cause dents in your performance. (Eg. not precasting anything but just bruteforcing through with Cure IIs when the damage has literally already been done and you gotta catch up). So in a sense, until you have a solid understanding of the game mechanics in general and before you are able to analyze things at the required level, a WHM is punishing. Once that threshold of skill has been hit, I think the kit is pretty simple. (Albeit strong, don't get me wrong!)

SCH on the other hand is very easy to "learn", ie. be lazy with, because it suffers from no enmity issues, has fantastic MP-sustainability and because it has the fairy to patch up things for you even if you are not a good player. So in a sense, bad/new/mediocre players will just seem to be doing their thing, with the fairy doing something, the player in question not having MP or enmity issues, etc. So in a way, the skill floor is low on a SCH, whilst the skill ceiling goes through the roof if you wanna squeeze out everything you can from the job.

Now, this is just me rambling and I don't intend to turn this into a "lulz my job is harder than your job!" -debate, just putting my own 2 cents in as well. I've played both healers a lot since release and I enjoy them both, even if I am a SCH main.

I think it's great to see that the OP has some new-found appreciation for the WHM-buddies out there.