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  1. #1
    Player
    Vivaea's Avatar
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    Mar 2012
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    Character
    Vivaea Zhan
    World
    Cerberus
    Main Class
    Gladiator Lv 50

    Advice on 4 star recipes for weaver

    Hi all, I've been catching up on my weaver and am almost ready to attempt the 4 star recipes, my gear is fully melded with supra weapon and I'm just missing the artisan offhand tool which I hope to have in a few days once I've collected the sealants. Then it's on to blowing up many fieldcraft IIIs for the recipe book and I'll be there.

    My questions are, has anyone attempted the 4 star recipes? Can they be HQd fairly reliably, how many steps is required for progress completion (assuming pbp followed by careful synth IIs under ingen II) and how many IQ stacks will I need to have a decent shot at HQ after byregot's? Any info would be appreciated, I'm new to master crafting and don't want to go in blind!
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  2. #2
    Player
    Mishini_Dracoto's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    513
    Character
    Misenklauph Drakkfhur
    World
    Ultros
    Main Class
    Marauder Lv 60
    There are plenty of threads around about 4* Crafting. It's not class specific, since all endgame crafting really requires having almost all DoH @ Level 50 for Cross Class. If you were crafting 3* Recipes, After you get your offhand and meld it, I would recommend sticking to the same rotation you used for 3* crafting. Also, depending on your stats/melds, you want to get that 452 craftsmanship or w/e, the 207 Control, and then eat HQ Bouillabase for CP. If you don't meet the requirements and have to eat alternate food you will need to rely on more Tricks of the Trade. I'm sure everyone on here would agree with me you want to get as much distance between you and RNG as possible.


    Biggest Difference is you might need an extra PbP or CS2.
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    http://na.finalfantasyxiv.com/lodestone/character/2237443/]
    Quote Originally Posted by Noni View Post
    I wish more tanks were like you also.
    http://xivreborn.com/gen/Misenklauph_Drakkfhur_Ultros_Classes.jpg

  3. #3
    Player
    Vivaea's Avatar
    Join Date
    Mar 2012
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    26
    Character
    Vivaea Zhan
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    Thanks for your reply. The only reason I mentioned weaver specifically was because it's the only one I've geared fully - my others don't have the body melded or the supra/artisan tools. I really want to make the 'rogue' gear which is why I did this! Huge fan of thfs

    I've had a look around for 4 star crafting threads but haven't been able to find the answer to my question, I'm probably just being thick and missing something but most discussions seem to be based around 3 star. I guess I'm just worried I'll use the same rotation and either blow up at the end due to lack of progress or hit byregot's and only have a slim chance of HQ...
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  4. #4
    Player
    Mishini_Dracoto's Avatar
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    Mar 2011
    Location
    Limsa-Lominsa
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    513
    Character
    Misenklauph Drakkfhur
    World
    Ultros
    Main Class
    Marauder Lv 60
    I guess that Feedback is buried in other posts. I wasn't able to quickly find where people have said it. It's probably in the middle of MOT 3* Cafting threads that are still somewhat active. A lot of crafters jus saying "4*, use the same rotation now that you have the new stats"

    If you are worried about short changing yourself on Proress, Make sure you save enough CP for Ingenuity II.

    Actually, your biggest concern should be geting your WVR MAstery Book II. That is more difficult than the 4* Synths in my opinion. I think I needed 3 PbP and 4 CS II's? Anyway, here's some quotes I did find.

    Source: This Forum *****Note****** I haven't qualified this. I use Ingenuity II, and haven't stopped using it. Test before aking this for granted. StouterTaru might have been using Ingenuity I, which may not be useful, but I'm prety sure Ingenuity II is, See Jade's rotation below. (I trust her to the point where I had her craft my Aritsan gear, and she HQ'd 3/3 for me.)
    Quote Originally Posted by StouterTaru View Post
    453 craftsmanship, CSII gives 63 progress. INGII + CSII gives 69 progress.

    586 > 392 > 262 > 175 left using PbP (it's broke since 2.4 came out, 33% instead of 1/3)

    So I've decided to dump Ingenuity for 4 stars. The rotation seems a lot more flexible now.
    Souce: Jade's lodestone Blog
    Code:
    For the past 3 days I've been busy Assembling my full Artisan Set ( minus body ) and Forager Set. These pieces of Armor require the Master II Books and are 4* Crafts. First order of business is to craft the Artisan Off-hand Tools from Blacksmith / Carpenter and then Penta-meld them ( Control +4 / Craftsmanship + 15 / CP + 3 ) This will help in obtaining the 3x HQ Monstrosities for the Trade-ins. They are 801 Difficulty / 8964 Quality and the best you can start with is 1494/8964 if using an HQ Ingredient. These are the necessary Cross-Class Skills:
    
    Hasty Touch
    Steady Hand II
    Tricks of the Trade
    Comfort Zone
    Piece by Piece
    Manipulation
    Ingenuity II
    Byregots Blessing
    Careful Synthesis II
    Reclaim
    
    Why is Innovation missing? You have to try to set up a "Good" condition Byregot's Blessing in the end to be able to get it > 80% If you get enough "Good" Conditions you need to use a Manipulation for 3 extra Hasty Touches. If I miss more than 1 Hasty Touch I hit Reclaim, a 9-stack of Inner Quiet will rarely get you > 15% Quality unless you get the "Good" You need 3x Piece by Piece which I use at the start and your Ingenuity II infused - Careful Synthesis II has to Yield 81 for the final 3 at the end. Once in awhile I can use a 2nd Master's Mend II if the "Good" conditions are flowing, here is a sample:
    
    Comfort Zone
    Inner Quiet
    Steady Hand II
    Piece by Piece 3x
    Hasty Touch 2x
    Steady Hand II
    Hasty Touch 2x
    Comfort Zone
    Master's Mend II
    Hasty Touch 1x
    Steady Hand II
    Hasty Touch 2x
    Great Strides
    Ingenuity II
    Byregot's Blessing
    Careful Synthesis II 3x
    
    Always have Steady Hand II active when you use Hasty Touch, use Tricks of the Trade on EVERY "Good" Status and if you get 4 that's an extra Manipulation and 8 will get you a 2nd Master's Mend II. Don't be shy in using Reclaim, you only need 3x of each and Fieldcraft III are easy to get from the Bridesmaid / Best Man gear to Desynth.
    
    The 4* Rotation is very similar, but you'll have more Quality especially if you manage to secure HQ Materials... you can get HQ Allagan Silk / Leather / Nuggets to help make the HQ 4* materials like Wootz Ingot. Starting from 0 Quality and trying to get to 5783 is a bit daunting, especially with 586 Difficulty. Though for 4* Crafts you only need 2x Piece by Piece + 4x Careful Synthesis II... you save 15 CP.
    
    Comfort Zone
    Inner Quiet
    Steady Hand II
    Piece by Piece 2x
    Hasty Touch 3x
    Steady Hand II
    Hasty Touch 2x
    Comfort Zone
    Master's Mend II
    Hasty Touch 1x
    Steady Hand II
    Hasty Touch 1x
    Great Strides
    Ingenuity II
    Byregot's Blessing
    Careful Synthesis 4x
    
    Again always have Steady Hand II active when you use Hasty Touch, convert ALL "Good" conditions with Tricks of the Trade and use Manipulation / Master's Mend II with luck. You could add Innovation back in the final Byregot's Sequence and not rely on Reclaim, that's if you have enough HQ Materials. You can theoretically start with 2891 Quality and that's actually easier than making Terminus Putty. I have HQ'ed 14/15 4* Crafts thus far...
    (0)
    Last edited by Mishini_Dracoto; 11-21-2014 at 11:27 PM.

  5. #5
    Player
    Lebenoshl's Avatar
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    Jul 2014
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    Character
    Lebensohl Antilles
    World
    Phoenix
    Main Class
    Thaumaturge Lv 26
    First of all two things.

    1) Innovation is criminally underrated. If Rapid Synthesis and Reclaim were the underrated skills of 2.3, Innovation is most underrated skill of 2.4. If anyone complains they can't get 100% on 4* crafts without hitting a good, I can immediately tell they dropped innovation. I cannot stress how important this skill is as a cross class.

    2) Ingenuity II is utterly horrible on four star crafts. You get a tiny bit more progress and it is a horribly inefficient use of CP.

    Your masterbook 2 will be your introduction to four star crafting. The difference between the masterbook rotation and the 4* rotation is that the 4* rotation you skip ingenuity 2.
    (1)

  6. #6
    Player
    Mishini_Dracoto's Avatar
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    Mar 2011
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    Limsa-Lominsa
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    Character
    Misenklauph Drakkfhur
    World
    Ultros
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Lebenoshl View Post
    First of all two things.

    1) Innovation is criminally underrated. If Rapid Synthesis and Reclaim were the underrated skills of 2.3, Innovation is most underrated skill of 2.4. If anyone complains they can't get 100% on 4* crafts without hitting a good, I can immediately tell they dropped innovation. I cannot stress how important this skill is as a cross class.

    2) Ingenuity II is utterly horrible on four star crafts. You get a tiny bit more progress and it is a horribly inefficient use of CP.

    Your masterbook 2 will be your introduction to four star crafting. The difference between the masterbook rotation and the 4* rotation is that the 4* rotation you skip ingenuity 2.
    Are you using any rotations listed on he Forums? You have peaked my interest if nothing else. IE, are you using Innovation on BB, or all touch actions? I'm going to search for your posts on the forums after lunch and see if I can find what you are doing. I haven't done much 4* crafting mind you, as I don't have a Supra yet. I know it's not necessary, but I'd like the extra CP I'd get from no eating craft food.
    (0)

    http://na.finalfantasyxiv.com/lodestone/character/2237443/]
    Quote Originally Posted by Noni View Post
    I wish more tanks were like you also.
    http://xivreborn.com/gen/Misenklauph_Drakkfhur_Ultros_Classes.jpg

  7. #7
    Player
    Lebenoshl's Avatar
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    Jul 2014
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    Character
    Lebensohl Antilles
    World
    Phoenix
    Main Class
    Thaumaturge Lv 26
    Quote Originally Posted by Mishini_Dracoto View Post
    Are you using any rotations listed on he Forums? You have peaked my interest if nothing else. IE, are you using Innovation on BB, or all touch actions? I'm going to search for your posts on the forums after lunch and see if I can find what you are doing. I haven't done much 4* crafting mind you, as I don't have a Supra yet. I know it's not necessary, but I'd like the extra CP I'd get from no eating craft food.
    Keep in mind two things: there is a rapid synthesis method that is mathematically higher % HQ chance, however I don't have the cross class space for it. I take 11 skills and use them for all crafts of any difficulty so I don't have to worry about switching or finding out halfway through a craft I forgot something.

    This is my guide for 4* Turn ins http://i.imgur.com/H1FkdFL.png

    4* Crafts are the exact same thing. However don't use ingenuity II. (This means in the BB Fish section you need 32 less CP for each rotation)
    (0)

  8. #8
    Player
    LauMihli's Avatar
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    Nov 2014
    Location
    Gridania
    Posts
    4
    Character
    Lau Mihli
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Lebenoshl View Post
    2) Ingenuity II is utterly horrible on four star crafts. You get a tiny bit more progress and it is a horribly inefficient use of CP.
    if you do PxP twice, a rapid synth and a crafeul synth prior to your mastermend 2 then based on ToTT, ING2 is not only an extra step that will get you a excellent or good proc but also will increase your BB and is the determining factor on whether or not you can finish @ 5/80 or 10/80 with a careful 2. i try to stay above 128 cp so i can begin my SH1 > GS > Inno > ING2 > BB @ 20/80 or 15/80 as opposed to 30 like you are obviously doing by dropping ING 2. Since I've come across Xash10X's rotation(YouTube this person if you haven't already) I'm about 80% successful if not higher on mats and I have yet to NQ a piece of gear. Soo idk what else you would have? lol reclaim? anyway just my opinion. And for anyone struggling check into Xash10X on YouTube. Great crafter..
    Cheers~
    (1)
    Last edited by LauMihli; 11-23-2014 at 06:12 AM.

  9. #9
    Player
    RiceisNice's Avatar
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    Jul 2014
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    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by LauMihli View Post
    ...
    A Standard Synthesis gives more than a CSII + Ingeunity II. Ingeunity still doesn't buff enough to justify a whooping 32 CP cost; it'd only give an extra turn to fish (something that could be done instead with observe or a CSII if you're gonna need 2 to finish a craft).

    And also, Xashi10x's video doesn't do anything different from anyone else in this topic...heck he only got up to 38% HQ rate because RNG wasn't good on his end (And still HQ'd it, meanwhile I'm constantly getting NQ's on 82% >_>)

    I stopped using manipulation and instead opt for MMII, mainly because I can't fit it into my cross skills anymore and MMII is more efficient CP/durability-wise.
    WN on the other hand, I find myself using only if I have the CP to spare from TotT.
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    Last edited by RiceisNice; 11-23-2014 at 11:48 PM.

  10. #10
    Player
    Vivaea's Avatar
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    Mar 2012
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    26
    Character
    Vivaea Zhan
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    Thanks so much for your replies. Lebenoshl I've seen your guide already and have it bookmarked, I haven't done the 4* turn ins yet as I need 3 days worth of oaknots still for my artisan offhand but I have been practicing it on lesser crafts. It's good to know it can be so easily adapted for 4 star I will have a look at Jade's rotation too.

    So it seems 3x pbp + 3 careful synth II for progress on 4* turn ins and 2xpbp + 4 careful synth II on 4* itself? The main difference between Jade's and Lebenoshl's rotations seems to be manipulation vs. waste not, from reading both guides it seems I could hit tricks of the trade more under manipulation potentially giving me more CP back, although it's not likely I'd get more that one tricks proc in the 4 steps of a waste not, at least not very often. Is there any difference between the two or is it just personal preference? (I know what they both do, just wondered how it would affect the craft overall).
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