This could potentially work. However you may want to ensure that the default hotkey is changed so its not conflicting (ie b and f opening inventory)Now I'm curious about putting "standard" actions, like opening inventory, on a hotbar and assigning a key to it.
I have ctrl + z/x/c to mark targets 1-3 by putting those actions on a hidden action bar and keybinding those slots. I have that on a shared bar but it could be a class specific bar.
The actions like opening the inventory have icons you can drag onto hotbars, so there might be something possible.
To be specific, I am suggesting:
- Activate a new hotbar (one not in use)
- Mark it not as a shared bar
- Assign keybinds to the differnt slots
- Drag actions to the hotbar as desired
- Swap classes and repeat action assignment
- Turn off the hotbar from the UI
"Welcome to the ranks of the blue mages. However, at this moment you are but an empty vessel--a base creature, weaker than the most ordinary mortal. A blue mage must wrest her strength and vitality from her enemies. Show me your hunger for unrivaled power! This is the only guidance I shall give you."
~ Final Fantasy XI Treasures of Aht Urhgan
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