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  1. #1
    Player

    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    576

    Housing World Transfer Suggestion

    I know that it says characters who own land, etc. are ineligible for transfers, etc: https://www.google.com/?gws_rd=ssl#q...using+transfer

    But it would be nice if there was some way to allow these characters to transfer anyway, and keep a "Template" of their house. Which brought me to another game for answers: Minecraft. Minecraft has a massive Mod API people can deal with, and I noticed a lot of mods make use of items being able to store "meta-data." Meta-data allows a single piece of information (Such as an item) to have more information tagged onto it. So how could this benefit housing transfers? Basically...
    1. Save all current data from the current plot of land (House colors, positioning, item positions, etc.)
    2. Queue the house for deconstruction.
    3. Once deconstruction is completed, remove it from the current world that it was in.
    4. Add a key item named "Housing Voucher" with meta data attached from step 1. The description will show the amount of items saved, what size plot is required to use the voucher, and the type of housing area it has to be in (IE: Lavendar Beds.) Untradable, Unsellable, Undiscardable, Unable to store in retainer.
    5. Delete the housing data from the original world database (From step 1.) We don't need it anymore, since it's a part of the housing voucher.
    6. Once the user ends up in the new world, they can look at this key item, and find a plot described by the key item's description.
    (6)
    Last edited by coldreactive; 11-22-2014 at 09:44 AM.