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  1. #1
    Player
    Verlyn's Avatar
    Join Date
    Dec 2013
    Posts
    230
    Character
    Leif Freivjr
    World
    Ultros
    Main Class
    Arcanist Lv 80
    You have Final Coil of Bahamut and Savage Second Coil for your difficult content.
    (6)

  2. #2
    Player
    Ferocious's Avatar
    Join Date
    Dec 2013
    Posts
    132
    Character
    Fierce Agent
    World
    Leviathan
    Main Class
    Arcanist Lv 68
    Quote Originally Posted by Verlyn View Post
    You have Final Coil of Bahamut and Savage Second Coil for your difficult content.
    On the other hand, casuals have first Coil, SCoB, Crystal Tower, Syrcus Tower, all dungeons and primals with echo for their content.

    See the massive difference? Practically this entire game is for casuals, they just have to wait a bit longer for the last 1% content (latest Coil) to be theirs.
    (3)

  3. #3
    Player
    gamesmart's Avatar
    Join Date
    Aug 2013
    Posts
    525
    Character
    Marcus Deston
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by DarkLordCthulhu View Post
    is there such a thing as a trap T7 anymore?

    last time we were in there we were all playing stone the BRD lol
    If you try to make something idiot-proof, they'll just build a better idiot. So long as that holds true there will always be trap T7s.
    (5)

  4. 11-22-2014 02:14 AM
    Reason
    wrong thread

  5. #5
    Player

    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    576
    Syrcus / Lab of Ancients is not meant to be "hardcore" content at all. Coils are. I still can't beat Turn 5 either.
    (2)

  6. #6
    Player Adrian74's Avatar
    Join Date
    Jan 2014
    Location
    Islas Canarias, España
    Posts
    762
    Character
    I''''''''l I''''''''l
    World
    Phantom
    Main Class
    Fisher Lv 90
    Difficulty is already augmented automatically depending of how many people you add to a duty.

    Even something so simple like ST ends having some wipes.... Why? Because there's a lot of people.... The more people you add to have to clear something, the more troubles there will be and more difficult coordination will be.

    That's why, perhaps, they can't add seriously difficult 4p content, because it is not possible to fail so much when you are just 4 as when you are 8.
    (0)

  7. #7
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Final crystal tower will make ST dead content anyway
    (2)

  8. #8
    Player
    Oghmanyte's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    38
    Character
    Camellia Traumend
    World
    Coeurl
    Main Class
    Weaver Lv 60
    Quote Originally Posted by MilesSaintboroguh View Post
    Final crystal tower will make ST dead content anyway
    CT is pretty close to dead as-is, so I absolutely see this happening.
    (1)

  9. #9
    Player
    gamesmart's Avatar
    Join Date
    Aug 2013
    Posts
    525
    Character
    Marcus Deston
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by NyarukoW View Post
    Try that queuing on the DF without your static and you won't get clear. T7 is no cakewalk, people still wipe it even before the prosecutor, and over and over.
    At least now it's possible to clear it with randoms...
    (0)

  10. #10
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by gamesmart View Post
    At least now it's possible to clear it with randoms...
    Possible but not very probable when you get down to it. The number of people queueing without even the slightest iinkling of the mechanics throws a monkey wrench (with monkey still attached) into the best of plans.

    @OP - ST isn't meant to be challenging. It's more like a theme park than a raid.
    (1)

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