Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.
In all seriousness, I understand the frustrations completely for those who have to deal with this in roulette.
As a PLD main, I tend to gauge the party first (What jobs do we have, how much dps are they putting out, can our healer really keep me up?)
If I think that the party can do it then I do a mass pull, if I was wrong I apologize and start pulling in smaller groups.
Seems that many tanks besides myself don't do this anymore sadly.
Most player are i1oo so just do it and pray to rngesus I mean it work 95% of the time why care the Ilevel in this game is broken in the expert routte they not that strong so just Zerg it
In all seriousness, I understand the frustrations completely for those who have to deal with this in roulette.
As a PLD main, I tend to gauge the party first (What jobs do we have, how much dps are they putting out, can our healer really keep me up?)
If I think that the party can do it then I do a mass pull, if I was wrong I apologize and start pulling in smaller groups.
Seems that many tanks besides myself don't do this anymore sadly.
Me too. If the party can handle it in my estimation, I'd rather just do a big pull in a dungeon I've done 100 times. The sooner I'm done with my dailies, the sooner I can farm coils for gear I want.
In all seriousness, I understand the frustrations completely for those who have to deal with this in roulette.
As a PLD main, I tend to gauge the party first (What jobs do we have, how much dps are they putting out, can our healer really keep me up?)
If I think that the party can do it then I do a mass pull, if I was wrong I apologize and start pulling in smaller groups.
Seems that many tanks besides myself don't do this anymore sadly.
I've given up on marking targets as well. I only mark if people seem remedial. DPS need to know the fight like tanks do. I'm not paid enough to play to hold people's hands.
Last edited by Bucy; 12-05-2014 at 11:48 PM.
I don't enjoy speed running however after having to run Qarn HM etc a thousand times get old fast you'd do anything to make the experience last shorter. You better believe if there is a black mage I am mass pulling. You can't pull too much in Qarn and the newer dungeons but you can at least pull two groups together.
And if your party likes mass pulling it's:
1. fun
2. challenging
3. in case of a wipe you retry D:
But I do agree that before mass pulling tank should make sure that the party (esp. the healer) are ready for it. Though really, all roulettes are so easy that even by just looking at gear he can decide for himself, but just for the sake of being polite...
Pretty much this. Ask first. Your healer could be having a crap day and not feel up to it.
I'm trying to (slowly) learn the art of tank-fu, first with warrior (STEEEEEEEL CYYYYYCLONE!) and now with paladin. Coming from BLM which only really has two cool downs to think about (Quelling strikes and Raging strikes), it's a bit of a learning curve and even though I know my healer, I won't pull more than two packs of mobs. Not because I think she can't handle it, but because I know I can't.
Insanity is a gradual process, don't rush it - Ford Prefect
I have a lot of respect for a tank that can pull a gigantic gaggle of mobs and both stay alive and keep them all on him. It's something I've tried to do and can't. However, the OP is right, there are a LOT of tanks that THINK they can, but can't, or don't look at the party makeup, or even bother communicating with the healer beforehand to see if he/she is up to it. The ones that REALLY piss me off are the ones that pull too big for the party and wipe, then immediately make the exact same pull again as if this time it'll be better when no one has any CDs to use. If the party can't take it the first time, learn from the mistake and pull smaller, don't do the same damn thing then blame everyone else for sucking. I'm sorry if it seems like I'm making a broad generalization on that, but holy crap I've had SO MANY tanks do that very thing and then rage quit because it's clearly the fault of the rest of the party that he didn't learn the first time that the particular party isn't capable of doing such large pulls.
I don't really like tanking. I've done my time in other MMOs and gave it a try on my alt character here and just didn't care for it. I like to think that I'm a pretty competent healer that can take care of large pulls, but sometimes things just go too bad for a competent healer to pull the party through. The best advice I can give as a healer to a tank is this: Know what you are capable of and don't try to exceed it. Communicate with you healer to see if he/she is okay with big pulls, because some of them haven't really picked up the trick to doing it yet and aren't really comfortable wiping a party over and over again so they can learn. Check to see if your DPS is suited to big pulls, enough DPS dmg and properly geared for it. And don't make the same mistake twice. If a party can't handle it once, they probably won't be able to the second time either.
Just did a ran on snowcloak this afternoon guess what happen? Myself a warrior i110 2 other dps from duty finder i110 with i115 weapon a ninja and a blm, so our scholar from duty finder as well at i108 or so.... So I go ahead and did a pull.... First 3 groups of mobs I barely survive I guess healer was warming up so when ahead to pull the next group of 5 wolfs.... My hp dropped to 10% used Holgan but still die after 6 sec of 1% hp.... So from there on wards we did small pulls till the first boss, after that I know the healer strength so I did small pulls then he next thing I know the dps starts to pulls the rest of the shit I am whatever healer got aggro I had no choice so I overpower everything I survive but barely.
The next group just before the second boss there are 2 ice element and those 2 bird thingy and a giant thingy I know the dps going to aggro them all so I when head and lure them all but die there anyway but they barely survive manage to clear the pack.![]()
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