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  1. #51
    Player Buff_Archer's Avatar
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    May 2014
    Posts
    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    Summoner Lv 60
    Ok I've thought through my last post above some more and I think I'm onto why for large groups looting on one item (like 24 for ST minion) there's often a person delaying the roll. I thought before they were just trying to troll people into giving up and leaving. Now I think they just want to be the last to roll. If 23 people have rolled on something, and you're number 24...and you can't roll the same number as anyone else... there's currently one roll that's the winning one of the group, and twenty-two losing rolls which are no longer possible for you to get. Could be the highest number already drawn is a 99 and winning is impossible, or could be it's only 85 and yet you roll a 12 and lose anyway. But I'm thinking the person who rolls last has improved odds over whoever rolls first, and that's easier to see when you consider a situation where 24 vs 8 people roll on something.
    (1)

  2. #52
    Player
    Squa11_Leonhart's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,123
    Character
    Kaya Yuuna
    World
    Cerberus
    Main Class
    Archer Lv 70
    who said that two people can't have the same number?

    thats not how dice rolling works.
    (0)

  3. #53
    Player
    Reokudo's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    427
    Character
    Ryu Gier
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Kotemon View Post
    Almost reminds me of the few people who in FFXI said they shouldn't reduce the entry fee to Dynamis, and later shortening the lockout to 1 day instead of a week due to more people farming.

    Aside from that isn't there a lockout on the "need" button when it comes to gear instead of sand, oil, and tomes?




    Don't they do that in Guildwars2?
    I think so. I know they do it in TESO(If memory serves correctly. I forget, haven't touched that game since release)
    (0)

  4. 11-24-2014 03:06 PM

  5. #54
    Player Buff_Archer's Avatar
    Join Date
    May 2014
    Posts
    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    Summoner Lv 60
    I
    Quote Originally Posted by Squa11_Leonhart View Post
    who said that two people can't have the same number?

    thats not how dice rolling works.
    I'm very intrigued then... so when you saw two players with identical high rolls at any point in the game, which one got the loot? Or did it give one of whatever it was to each of them?


    You have seen this happen, right? Two people rolling the same high number?
    (1)

  6. #55
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Never had see two people with same number. I just guess when you roll, you roll a number that still havent already given. More than dice roll, it is a lotto draw.
    (0)

  7. #56
    Player Buff_Archer's Avatar
    Join Date
    May 2014
    Posts
    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    Summoner Lv 60
    Quote Originally Posted by LalaRu View Post
    Never had see two people with same number. I just guess when you roll, you roll a number that still havent already given. More than dice roll, it is a lotto draw.
    My thoughts exacty.
    (0)

  8. #57
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Yeah, two people can't roll the same number. It's like drawing from 99 straws. Once one is taken nobody else can get it.
    (0)

  9. #58
    Player
    Sparktacus's Avatar
    Join Date
    Aug 2013
    Posts
    264
    Character
    Sprinkle Puff
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80
    Are you sure. In 11 people could have the same roll and this was 0-999 not just 0-99. In that case the tiebreaker was always dealt with by giving the item to whoever rolled the number first.
    (0)

  10. #59
    Player Adrian74's Avatar
    Join Date
    Jan 2014
    Location
    Islas Canarias, España
    Posts
    762
    Character
    I''''''''l I''''''''l
    World
    Phantom
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Fyrebrand View Post


    Oh, and because I just noticed this in a sig:

    Quote Originally Posted by Kewitt View Post
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.

    Sounds like a very poor system to me. By all means, try to balance the roles who get commendations, but it sounds like you are just doing it according to what you are playing, rather than who was the best contributing player.
    Also read it, I know it doesn't come to the thread, and I write it too late but... I have been reading that signature too many times and thinking: "..... Really?" Seems like laziest way to do it, or you analyze well the work and effort put by all party members or you rather don't give it randomely. (In my case, I don't give commends in 8 players content, because I can't be tracking what the other 7 dudes do and it would be unfair to give it randomely) In 4 players.... Since I play all classes I know when someone does it either extraordinary good or puts a lot of effort, that one gets the commend. (Yes, 95% of the cases there's someone putting quite more effort than the rest, it is rare to find a super party in DF playing with full passion)
    (0)

  11. #60
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Are you sure. In 11 people could have the same roll and this was 0-999 not just 0-99. In that case the tiebreaker was always dealt with by giving the item to whoever rolled the number first.
    Yes, it's different in this game. If it could happen in this game, we'd be seeing it happen a lot more often (as opposed to never, because I've not seen it happen) with 1/10th of the numbers to choose from.
    (1)

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