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  1. #1
    Player
    314159265358979323846264338327's Avatar
    Join Date
    Nov 2014
    Location
    Ul'dah
    Posts
    209
    Character
    Amazon Dotcom
    World
    Leviathan
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by Laraul View Post
    I do not understand why this was added.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    (163)

  2. #2
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by 314159265358979323846264338327 View Post
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    .....
    This is a flaw in the design of the duty finder. IE if there is a group of 34 people and one person click abandon, the other 33 people all see it pop again and all have click in again... it's annoying I agree and should be fixed. Punishing a player for clicking with drawl is a lousy fix.

    Fifteen seconds is enough time to click in... meaning you shouldn't see the duty finder window pop more than twice a minute.

    I'm just saying the fix lies in making the duty finder more user friendly, not less.
    (2)
    Last edited by Laraul; 11-21-2014 at 02:49 PM.

  3. #3
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Laraul View Post
    This is a flaw in the design of the duty finder. IE if there is a group of 34 people and one person click abandon, the other 33 people all see it pop again and all have click in again... it's annoying I agree. Why don't they fix this? Fifteen seconds is enough time to click in... meaning you shouldn't see the duty finder window pop more than twice a minute.
    How do you suppose to implement a way to stop people from doing that in the first place? Even if you were to move in as 33 people, you'd still be down a person (who is most likely going to be a tank or healer in order to get queued like that).
    (6)

  4. #4
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by 314159265358979323846264338327 View Post
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    A party member has withdrawn from the duty.
    Finding new member.
    Followed by the sounds of:

    /shwing
    /bink
    /shwing
    /bink
    /shwing
    /bink
    /shwing
    /bink
    /shwing
    /bink
    /shwing
    /bink
    (8)

  5. #5
    Player Kaze3434's Avatar
    Join Date
    Mar 2014
    Location
    Old Grid
    Posts
    1,016
    Character
    Rumina Asou
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by Magis View Post
    Followed by the sounds of:

    /shwing
    /bink
    /shwing
    /bink
    /shwing
    /bink
    /shwing
    /bink
    /shwing
    /bink
    /shwing
    /bink
    i am reminded of this
    http://static.fjcdn.com/large/pictur...bd_3414264.jpg
    (0)

  6. #6
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Laraul View Post
    I do not understand why this was added. People generally don't queue the duty finder, wait a few minutes and click withdrawl over and over again. When a player queues for a duty it's because they WANT to participate in one. I mean "DUH!". And I see no evidence this has had any impact on the number of withdrawls...
    Have you ever tried to que CT or ST? On average before the update to the DF withdrawl I would see 15-20 reque's happening.
    (9)

  7. #7
    Player
    Fyrebrand's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,188
    Character
    Friel Wyndor
    World
    Siren
    Main Class
    White Mage Lv 100
    I'm not convinced that the DF lockout is working. In theory, it is meant to lessen wait time in DF queues. But in practice, I'm not sure it actually is doing that. Queues are as long as they have ever been, and people are failing to click Commence when it pops just as much as before. It just seems to be punishing innocent people for making easy mistakes, stepping away from the game for a minute to go to the bathroom, or partying with someone who failed to click in time. Like, if I queue for a dungeon with an FC buddy, and 30 minutes later he is AFK at that exact moment and fails to click Commence, I get penalized for it. No matter how you look at it, that is pretty ridiculous.

    A couple of DPS who miss their queue have already waited 30-60 minutes for their dungeon. And if they even want to re-queue, they will have to wait just as long again. That is punishment enough. But if a tank and healer queue up, and one of them isn't ready or has to take care of something, now you're preventing much-needed roles from re-queuing if they get enough strikes. DF is worse off without them, even if they do fail to catch their queues a few times.

    People who fail to click Commence are not why DF queues are so long. It is, and has always been, because parties require a balance of roles, but certain roles are far less played than others. Perhaps the greatest contributor to the problem was SE's boneheaded decision to make Light Parties with only 2 DPS. But rather than do the hard work it would take to address the real issue, we have a penalty system that points fingers at a scapegoat, and blames the players for problems in the game's foundations. I wouldn't call it "the new Fatigue system," but I would certainly call it a system that needlessly punishes players for having real lives and not really doing anything wrong.
    (7)
    Last edited by Fyrebrand; 11-21-2014 at 02:57 PM.

  8. #8
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Fyrebrand View Post
    I would certainly call it a system that needlessly punishes players for having real lives and not really doing anything wrong.
    You are given 3 strikes every day before the game starts penalizing you. If you know that you are going to be away from the game for more than ten minutes (lesser for tanks and healers), then you shouldn't be queuing for a duty in the first place. If you were called off for something that takes a reasonable amount of time to do, open the DF window and remove yourself from the queue. It saves you a strike, and it saves you from accidental events like being away when a queue pops. This also applies to your buddies that go AFK without any warning. They should be alerting you if they have to go do something, in which point you can either take yourself off the queue, or accept the fact that there is a chance that the queue may pop up while he was away.
    (15)

  9. #9
    Player
    polyphonica's Avatar
    Join Date
    Sep 2014
    Posts
    291
    Character
    T'yena Mitnu
    World
    Midgardsormr
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Fyrebrand View Post
    I'm not convinced that the DF lockout is working. In theory, it is meant to lessen wait time in DF queues. But in practice, I'm not sure it actually is doing that. Queues are as long as they have ever been, and people are failing to click Commence when it pops just as much as before.
    I don't think it's only to lessen wait times, but also to reduce annoyance. Of course anecdotal evidence is what it is, but I will say that I personally noted a significant reduction in the amount of queue failures as a result of the change. Certainly, for the 24-player raids, the amount of subsequent/repeated failures has dropped. But either way, I should think that SE should have data to support or deny this claim. (It also makes the people waiting in the queue and constantly clicking commence at least feel that something is being done about the people who withdraw and cause them the annoyance and delay.)

    I think the length of queue times at this time is more likely impacted by the influx of new DPS characters. We can only theorize if it would have been even worse if not for this change.

    I also don't think that, generally speaking, the individual player is very likely to run into this problem. Where the odds do get a little higher is in parties, and that's discussed in the other thread.

    Quote Originally Posted by Fyrebrand View Post
    The only people affected by it are just those who have been in a queue for 30-60+ minutes and failed to click a button within a one-minute window
    ...who have done this three times in a given 24-hour period. And their punishment is only that they have to wait 30 minutes before queueing again, to hopefully remind them that they should really be ready this time.

    Again, this is aside the party issue, which is a bit more complicated.
    (8)
    Last edited by polyphonica; 11-21-2014 at 03:46 PM.

  10. #10
    Player
    Fyrebrand's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,188
    Character
    Friel Wyndor
    World
    Siren
    Main Class
    White Mage Lv 100
    Quote Originally Posted by polyphonica View Post
    And their punishment is only that they have to wait 30 minutes before queueing again, to hopefully remind them that they should really be ready this time.
    Wait, what? The penalty is only 30 minutes? I thought if they got 3 strikes, they were basically banned from DF for 24 hours. If that's the case, I don't know what to think about it. On the one hand, that is not nearly as harsh as I thought it was. But on the other hand, it just highlights what a microscopic impact this has on anything at all.
    (0)

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