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  1. #1
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70

    DF withdrawl has become the new "Fatigue" system

    FFXIV 1.0 originally had the notorious fatigue system, where experience earned for a particular class would slowly deplete to nothing after eight hours, and required a week to fully replenish. I believe the idea was that it would modify player behavior, encouraging players to ration time played as any particular class. From the player perspective, it felt like a punishment for playing.

    Now we're being punished for trying to participate in an instance! If you or your a party member can't click in on time because you forget to use /readycheck, 30 min reprimand! Or because you changed class to participate and hunt or battle... or because you forgot to deselect a previous duty... the controllers dies, the call of nature, a crying baby, a misbehaving pet or any other one of the things that happen in life, regardless if it's your life or a party member...

    I do not understand why this was added. People generally don't queue the duty finder, wait a few minutes and click withdrawl over and over again. When a player queues for a duty it's because they WANT to participate in one. I mean "DUH!". And I see no evidence this has had any impact on the number of withdrawls...
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    Last edited by Laraul; 11-21-2014 at 02:06 PM.

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